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-rw-r--r--src/net/eathena/generalrecv.cpp193
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diff --git a/src/net/eathena/generalrecv.cpp b/src/net/eathena/generalrecv.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/eathena/generalrecv.h"
+
+#include "client.h"
+#include "configuration.h"
+
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/socialwindow.h"
+#include "gui/windows/statuswindow.h"
+
+#include "gui/widgets/tabs/chat/guildtab.h"
+#include "gui/widgets/tabs/chat/partytab.h"
+
+#include "net/eathena/adminhandler.h"
+#include "net/eathena/auctionhandler.h"
+#include "net/eathena/bankhandler.h"
+#include "net/eathena/beinghandler.h"
+#include "net/eathena/buyingstorehandler.h"
+#include "net/eathena/buysellhandler.h"
+#include "net/eathena/cashshophandler.h"
+#include "net/eathena/chathandler.h"
+#include "net/eathena/charserverhandler.h"
+#include "net/eathena/elementalhandler.h"
+#include "net/eathena/familyhandler.h"
+#include "net/eathena/friendshandler.h"
+#include "net/eathena/gamehandler.h"
+#include "net/eathena/guildhandler.h"
+#include "net/eathena/homunculushandler.h"
+#include "net/eathena/inventoryhandler.h"
+#include "net/eathena/itemhandler.h"
+#include "net/eathena/loginhandler.h"
+#include "net/eathena/mailhandler.h"
+#include "net/eathena/markethandler.h"
+#include "net/eathena/mercenaryhandler.h"
+#include "net/eathena/network.h"
+#include "net/eathena/npchandler.h"
+#include "net/eathena/partyhandler.h"
+#include "net/eathena/pethandler.h"
+#include "net/eathena/playerhandler.h"
+#include "net/eathena/protocol.h"
+#include "net/eathena/roulettehandler.h"
+#include "net/eathena/searchstorehandler.h"
+#include "net/eathena/serverfeatures.h"
+#include "net/eathena/tradehandler.h"
+#include "net/eathena/skillhandler.h"
+#include "net/eathena/questhandler.h"
+#include "net/eathena/vendinghandler.h"
+
+#include "resources/db/itemdbstat.h"
+
+#include "utils/delete2.h"
+#include "utils/gettext.h"
+
+#include "debug.h"
+
+namespace EAthena
+{
+
+ServerInfo charServer;
+ServerInfo mapServer;
+
+void GeneralRecv::processConnectionProblem(Net::MessageIn &msg)
+{
+ const uint8_t code = msg.readUInt8("flag");
+ logger->log("Connection problem: %u", static_cast<unsigned int>(code));
+
+ switch (code)
+ {
+ case 0:
+ errorMessage = _("Authentication failed.");
+ break;
+ case 1:
+ errorMessage = _("No servers available.");
+ break;
+ case 2:
+ if (client->getState() == STATE_GAME)
+ {
+ errorMessage = _("Someone else is trying to use "
+ "this account.");
+ }
+ else
+ {
+ errorMessage = _("This account is already logged in.");
+ }
+ break;
+ case 3:
+ errorMessage = _("Speed hack detected.");
+ break;
+ case 4:
+ errorMessage = _("Server full.");
+ break;
+ case 5:
+ errorMessage = _("Sorry, you are underaged.");
+ break;
+ case 8:
+ errorMessage = _("Duplicated login.");
+ break;
+ case 9:
+ errorMessage = _("To many connections from same ip.");
+ break;
+ case 10:
+ errorMessage = _("Not paid for this time.");
+ break;
+ case 11:
+ errorMessage = _("Pay suspended.");
+ break;
+ case 12:
+ errorMessage = _("Pay changed.");
+ break;
+ case 13:
+ errorMessage = _("Pay wrong ip.");
+ break;
+ case 14:
+ errorMessage = _("Pay game room.");
+ break;
+ case 15:
+ errorMessage = _("Disconnect forced by GM.");
+ break;
+ case 16:
+ case 17:
+ errorMessage = _("Ban japan refuse.");
+ break;
+ case 18:
+ errorMessage = _("Remained other account.");
+ break;
+ case 100:
+ errorMessage = _("Ip unfair.");
+ break;
+ case 101:
+ errorMessage = _("Ip count all.");
+ break;
+ case 102:
+ errorMessage = _("Ip count.");
+ break;
+ case 103:
+ case 104:
+ errorMessage = _("Memory.");
+ break;
+ case 105:
+ errorMessage = _("Han valid.");
+ break;
+ case 106:
+ errorMessage = _("Ip limited access.");
+ break;
+ case 107:
+ errorMessage = _("Over characters list.");
+ break;
+ case 108:
+ errorMessage = _("Ip blocked.");
+ break;
+ case 109:
+ errorMessage = _("Invalid password count.");
+ break;
+ case 110:
+ errorMessage = _("Not allowed race.");
+ break;
+ default:
+ errorMessage = _("Unknown connection error.");
+ break;
+ }
+ client->setState(STATE_ERROR);
+}
+
+void GeneralRecv::processMapNotFound(Net::MessageIn &msg)
+{
+ const int sz = msg.readInt16("len") - 4;
+ msg.readString(sz, "map name?");
+ errorMessage = _("Map not found");
+ client->setState(STATE_ERROR);
+}
+
+} // namespace EAthena