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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EATHENA_CHARSERVERHANDLER_H
+#define NET_EATHENA_CHARSERVERHANDLER_H
+
+#include "net/charhandler.h"
+
+#include "net/ea/charserverhandler.h"
+
+#include "net/serverinfo.h"
+
+#include "net/eathena/messagehandler.h"
+
+#include "net/ea/token.h"
+
+class LoginData;
+
+namespace EAthena
+{
+
+/**
+ * Deals with incoming messages from the character server.
+ */
+class CharServerHandler : public MessageHandler, public Ea::CharServerHandler
+{
+ public:
+ CharServerHandler();
+
+ virtual void handleMessage(Net::MessageIn &msg);
+
+ void chooseCharacter(Net::Character *character);
+
+ void newCharacter(const std::string &name, int slot,
+ bool gender, int hairstyle, int hairColor,
+ unsigned char race,
+ const std::vector<int> &stats);
+
+ void deleteCharacter(Net::Character *character);
+
+ void switchCharacter();
+
+ void connect();
+
+ void processCharLogin(Net::MessageIn &msg);
+
+ protected:
+ void readPlayerData(Net::MessageIn &msg, Net::Character *character,
+ bool withColors);
+};
+
+} // namespace EAthena
+
+#endif // NET_EATHENA_CHARSERVERHANDLER_H