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Diffstat (limited to 'src/net/eathena/charserverhandler.h')
-rw-r--r-- | src/net/eathena/charserverhandler.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/net/eathena/charserverhandler.h b/src/net/eathena/charserverhandler.h new file mode 100644 index 000000000..a264156cf --- /dev/null +++ b/src/net/eathena/charserverhandler.h @@ -0,0 +1,73 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EATHENA_CHARSERVERHANDLER_H +#define NET_EATHENA_CHARSERVERHANDLER_H + +#include "net/charhandler.h" + +#include "net/ea/charserverhandler.h" + +#include "net/serverinfo.h" + +#include "net/eathena/messagehandler.h" + +#include "net/ea/token.h" + +class LoginData; + +namespace EAthena +{ + +/** + * Deals with incoming messages from the character server. + */ +class CharServerHandler : public MessageHandler, public Ea::CharServerHandler +{ + public: + CharServerHandler(); + + virtual void handleMessage(Net::MessageIn &msg); + + void chooseCharacter(Net::Character *character); + + void newCharacter(const std::string &name, int slot, + bool gender, int hairstyle, int hairColor, + unsigned char race, + const std::vector<int> &stats); + + void deleteCharacter(Net::Character *character); + + void switchCharacter(); + + void connect(); + + void processCharLogin(Net::MessageIn &msg); + + protected: + void readPlayerData(Net::MessageIn &msg, Net::Character *character, + bool withColors); +}; + +} // namespace EAthena + +#endif // NET_EATHENA_CHARSERVERHANDLER_H |