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-rw-r--r--src/net/eathena/beinghandler.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 366bddf85..7db7f0e80 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -1559,8 +1559,12 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
case Being::HIT: // Damage
case Being::CRITICAL: // Critical Damage
case Being::MULTI: // Critical Damage
+ case Being::MULTI_REFLECT:
case Being::REFLECT: // Reflected Damage
case Being::FLEE: // Lucky Dodge
+ case Being::SPLASH:
+ case Being::SKILL:
+ case Being::REPEATE:
if (srcBeing)
{
if (srcSpeed && srcBeing->getType() == ActorType::Player)
@@ -1577,13 +1581,13 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
}
break;
- case 0x01: // dead or pickup?
+ case Being::PICKUP:
break;
- // tmw server can send here garbage?
-// if (srcBeing)
-// srcBeing->setAction(BeingAction::DEAD, 0);
- case 0x02: // Sit
+ case Being::TOUCH_SKILL:
+ break;
+
+ case Being::SIT:
if (srcBeing)
{
srcBeing->setAction(BeingAction::SIT, 0);
@@ -1596,7 +1600,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const
}
break;
- case 0x03: // Stand up
+ case Being::STAND:
if (srcBeing)
{
srcBeing->setAction(BeingAction::STAND, 0);