diff options
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r-- | src/net/eathena/beinghandler.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index 8ad438a09..c4b8e85d5 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -55,105 +55,90 @@ void BeingHandler::undress(Being *const being) const std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_HEAD_BOTTOM, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_HEAD_TOP, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_HEAD_MID, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_CLOTHES_COLOR, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_SHIELD, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_FLOOR, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_ROBE, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_EVOL2, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_EVOL3, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_EVOL4, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_EVOL5, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_EVOL6, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_HAIR, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); being->setSprite(SPRITE_SHOES, 0, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); } |