summaryrefslogtreecommitdiff
path: root/src/net/ea
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/guildhandler.cpp2
-rw-r--r--src/net/ea/skillhandler.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 3b15062ff..1b8302ace 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -343,7 +343,7 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
const int sp = msg.readInt16("sp");
const int range = msg.readInt16("range");
const std::string name = msg.readString(24, "skill name");
- const int up = msg.readUInt8("up flag");
+ const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
PlayerInfo::setSkillLevel(skillId, level);
if (skillDialog)
{
diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp
index 2aeb41357..f05d1f18a 100644
--- a/src/net/ea/skillhandler.cpp
+++ b/src/net/ea/skillhandler.cpp
@@ -43,7 +43,7 @@ void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
const int level = msg.readInt16("skill level");
const int sp = msg.readInt16("sp");
const int range = msg.readInt16("range");
- const int up = msg.readUInt8("up flag");
+ const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
if (skillDialog && PlayerInfo::getSkillLevel(skillId) != level)
skillDialog->playUpdateEffect(skillId);