diff options
Diffstat (limited to 'src/net/ea')
28 files changed, 113 insertions, 39 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 0f592b123..d55a3cea6 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -39,8 +39,6 @@ #include "net/chathandler.h" #include "net/net.h" -#include "net/ea/eaprotocol.h" - #include "utils/timer.h" #include "debug.h" diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index a11c157fd..d541ce09b 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -33,6 +33,7 @@ #include "net/ea/gamehandler.h" #include "net/ea/network.h" +#include "net/messagein.h" #include "net/net.h" #include "utils/dtor.h" diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h index 5ffd714f2..af6aafa9b 100644 --- a/src/net/ea/charserverhandler.h +++ b/src/net/ea/charserverhandler.h @@ -24,8 +24,13 @@ #define NET_EA_CHARSERVERHANDLER_H #include "net/charserverhandler.h" -#include "net/messagein.h" -#include "net/serverinfo.h" + +class ServerInfo; + +namespace Net +{ + class MessageIn; +} namespace Ea { diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp index 6654950f2..997e4bfc1 100644 --- a/src/net/ea/chathandler.cpp +++ b/src/net/ea/chathandler.cpp @@ -38,6 +38,8 @@ #include "gui/widgets/tabs/chattab.h" +#include "net/messagein.h" + #include <string> #include "debug.h" diff --git a/src/net/ea/chathandler.h b/src/net/ea/chathandler.h index 1fabda09d..237abf10a 100644 --- a/src/net/ea/chathandler.h +++ b/src/net/ea/chathandler.h @@ -24,10 +24,14 @@ #define NET_EA_CHATHANDLER_H #include "net/chathandler.h" -#include "net/messagein.h" #include <queue> +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 6e1982b6d..de1d6f151 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -31,6 +31,8 @@ #include "gui/windows/okdialog.h" +#include "net/messagein.h" + #include "debug.h" namespace Ea diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h index 8a31ee030..4a0624be0 100644 --- a/src/net/ea/gamehandler.h +++ b/src/net/ea/gamehandler.h @@ -24,7 +24,11 @@ #define NET_EA_GAMEHANDLER_H #include "net/gamehandler.h" -#include "net/messagein.h" + +namespace Net +{ + class MessageIn; +} namespace Ea { diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp index 46b1f1649..af8c3b8df 100644 --- a/src/net/ea/gui/guildtab.cpp +++ b/src/net/ea/gui/guildtab.cpp @@ -28,10 +28,9 @@ #include "soundconsts.h" #include "soundmanager.h" +#include "net/guildhandler.h" #include "net/net.h" -#include "net/ea/guildhandler.h" - #include "utils/gettext.h" #include "debug.h" diff --git a/src/net/ea/gui/guildtab.h b/src/net/ea/gui/guildtab.h index 2b6a4bd1a..931b53397 100644 --- a/src/net/ea/gui/guildtab.h +++ b/src/net/ea/gui/guildtab.h @@ -31,7 +31,8 @@ namespace Ea /** * A tab for a guild chat channel. */ -class GuildTab : public ChatTab, public ConfigListener +class GuildTab : public ChatTab, + public ConfigListener { public: explicit GuildTab(const Widget2 *const widget); diff --git a/src/net/ea/gui/partytab.h b/src/net/ea/gui/partytab.h index d141452d0..6c61990dd 100644 --- a/src/net/ea/gui/partytab.h +++ b/src/net/ea/gui/partytab.h @@ -31,7 +31,8 @@ namespace Ea /** * A tab for a party chat channel. */ -class PartyTab : public ChatTab, public ConfigListener +class PartyTab : public ChatTab, + public ConfigListener { public: explicit PartyTab(const Widget2 *const widget); diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 536c93263..1e56ac75b 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -30,6 +30,10 @@ #include "gui/windows/socialwindow.h" +#include "net/messagein.h" + +#include "net/ea/gui/guildtab.h" + #include "debug.h" namespace Ea diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h index 191d6fd44..e8bec6a09 100644 --- a/src/net/ea/guildhandler.h +++ b/src/net/ea/guildhandler.h @@ -23,12 +23,15 @@ #define NET_EA_GUILDHANDLER_H #include "net/guildhandler.h" -#include "net/messagein.h" -#include "net/ea/gui/guildtab.h" +namespace Net +{ + class MessageIn; +} namespace Ea { +class GuildTab; class GuildHandler : public Net::GuildHandler { diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 74f0a4ba7..2262a79f9 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -29,6 +29,8 @@ #include "gui/windows/ministatuswindow.h" +#include "net/messagein.h" + #include "net/ea/eaprotocol.h" #include "debug.h" @@ -150,7 +152,7 @@ int InventoryHandler::convertFromServerSlot(const int serverSlot) const return EQUIP_CONVERT[serverSlot]; } -int InventoryHandler::getSlot(const int eAthenaSlot) const +int InventoryHandler::getSlot(const int eAthenaSlot) { if (eAthenaSlot == 0) return Equipment::EQUIP_VECTOREND; @@ -158,7 +160,7 @@ int InventoryHandler::getSlot(const int eAthenaSlot) const if (eAthenaSlot & 0x8000) return Equipment::EQUIP_PROJECTILE_SLOT; - int mask = 1; + unsigned int mask = 1; int position = 0; while (!(eAthenaSlot & mask)) { @@ -564,7 +566,7 @@ void InventoryHandler::processPlayerUnEquip(Net::MessageIn &msg) miniStatusWindow->updateArrows(); } -void InventoryHandler::processPlayerAttackRange(Net::MessageIn &msg) const +void InventoryHandler::processPlayerAttackRange(Net::MessageIn &msg) { const int range = msg.readInt16(); if (player_node) diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index 6e8ecec38..ac88c1d6c 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -33,11 +33,15 @@ #include "gui/windows/inventorywindow.h" #include "net/inventoryhandler.h" -#include "net/messagein.h" #include <vector> #include <queue> +namespace Net +{ + class MessageIn; +} + namespace Ea { @@ -171,7 +175,7 @@ class InventoryHandler : public Net::InventoryHandler void pushPickup(const int floorId) { mSentPickups.push(floorId); } - int getSlot(const int eAthenaSlot) const A_WARN_UNUSED; + static int getSlot(const int eAthenaSlot) A_WARN_UNUSED; void processPlayerInventory(Net::MessageIn &msg, const bool playerInvintory); @@ -200,7 +204,7 @@ class InventoryHandler : public Net::InventoryHandler void processPlayerUnEquip(Net::MessageIn &msg); - void processPlayerAttackRange(Net::MessageIn &msg) const; + static void processPlayerAttackRange(Net::MessageIn &msg); void processPlayerArrowEquip(Net::MessageIn &msg); diff --git a/src/net/ea/itemhandler.cpp b/src/net/ea/itemhandler.cpp index 9ce85a59b..383ba2753 100644 --- a/src/net/ea/itemhandler.cpp +++ b/src/net/ea/itemhandler.cpp @@ -24,6 +24,8 @@ #include "actormanager.h" +#include "net/messagein.h" + #include "debug.h" namespace Ea diff --git a/src/net/ea/itemhandler.h b/src/net/ea/itemhandler.h index 6bc23fb10..80c0a4dbf 100644 --- a/src/net/ea/itemhandler.h +++ b/src/net/ea/itemhandler.h @@ -25,6 +25,13 @@ #include "net/messagein.h" +#include "localconsts.h" + +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp index 57edcefbf..44d834b94 100644 --- a/src/net/ea/loginhandler.cpp +++ b/src/net/ea/loginhandler.cpp @@ -32,6 +32,8 @@ #include "utils/gettext.h" #include "utils/paths.h" +#include "net/messagein.h" + #include "debug.h" namespace Ea @@ -68,12 +70,7 @@ void LoginHandler::loginAccount(LoginData *const loginData1) const { if (loginData1) { - // Since we're attempting to use the tAthena protocol, - // let's reset the character slots to the good value, - // in case we just logged out a Manaserv server - // with a different config. loginData1->resetCharacterSlots(); - sendLoginRegister(loginData1->username, loginData1->password, ""); } } diff --git a/src/net/ea/loginhandler.h b/src/net/ea/loginhandler.h index 8fea9d49f..f539176f5 100644 --- a/src/net/ea/loginhandler.h +++ b/src/net/ea/loginhandler.h @@ -24,7 +24,6 @@ #define NET_EA_LOGINHANDLER_H #include "net/loginhandler.h" -#include "net/messagein.h" #include "net/ea/token.h" @@ -32,6 +31,11 @@ class LoginData; +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp index 70c4ce08a..03def7298 100644 --- a/src/net/ea/npchandler.cpp +++ b/src/net/ea/npchandler.cpp @@ -24,6 +24,8 @@ #include "gui/windows/npcdialog.h" +#include "net/messagein.h" + #include "debug.h" namespace Ea diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h index b8a10bc18..07c281587 100644 --- a/src/net/ea/npchandler.h +++ b/src/net/ea/npchandler.h @@ -23,11 +23,17 @@ #ifndef NET_EA_NPCHANDLER_H #define NET_EA_NPCHANDLER_H -#include "net/messagein.h" #include "net/npchandler.h" +#include "localconsts.h" + class NpcDialog; +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index 98dec750a..4e4cac3df 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -25,11 +25,16 @@ #include "configuration.h" #include "notifications.h" #include "notifymanager.h" +#include "party.h" #include "being/localplayer.h" #include "gui/windows/socialwindow.h" +#include "net/messagein.h" + +#include "net/ea/gui/partytab.h" + #include "debug.h" namespace Ea @@ -55,7 +60,7 @@ void PartyHandler::join(const int partyId A_UNUSED) const { } -void PartyHandler::reload() const +void PartyHandler::reload() { taParty = Party::getParty(1); } diff --git a/src/net/ea/partyhandler.h b/src/net/ea/partyhandler.h index e7ab8f8ef..24923bd4a 100644 --- a/src/net/ea/partyhandler.h +++ b/src/net/ea/partyhandler.h @@ -22,15 +22,18 @@ #ifndef NET_EA_PARTYHANDLER_H #define NET_EA_PARTYHANDLER_H -#include "net/messagein.h" #include "net/partyhandler.h" -#include "net/ea/gui/partytab.h" +class Party; -#include "party.h" +namespace Net +{ + class MessageIn; +} namespace Ea { +class PartyTab; class PartyHandler : public Net::PartyHandler { @@ -49,7 +52,7 @@ class PartyHandler : public Net::PartyHandler PartyShare getShareItems() const override final A_WARN_UNUSED { return mShareItems; } - void reload() const; + static void reload(); void clear() const override final; diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 3e5db9169..de376cead 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -41,6 +41,7 @@ #include "resources/db/deaddb.h" +#include "net/messagein.h" #include "net/net.h" #include "net/ea/eaprotocol.h" @@ -60,9 +61,9 @@ namespace /** * Listener used for handling the overweigth message. */ - struct WeightListener final : public gcn::ActionListener + struct WeightListener final : public ActionListener { - void action(const gcn::ActionEvent &event A_UNUSED) + void action(const ActionEvent &event A_UNUSED) { weightNotice = nullptr; } @@ -71,9 +72,9 @@ namespace /** * Listener used for handling death message. */ - struct DeathListener final : public gcn::ActionListener + struct DeathListener final : public ActionListener { - void action(const gcn::ActionEvent &event A_UNUSED) + void action(const ActionEvent &event A_UNUSED) { if (Net::getPlayerHandler()) Net::getPlayerHandler()->respawn(); diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 589874e2e..087627f92 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -23,9 +23,13 @@ #ifndef NET_EA_PLAYERHANDLER_H #define NET_EA_PLAYERHANDLER_H -#include "net/messagein.h" #include "net/playerhandler.h" +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index 3a5a1ab75..fd10a6087 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -33,6 +33,8 @@ #include "utils/stringutils.h" +#include "net/messagein.h" + #include "debug.h" /** job dependend identifiers (?) */ diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h index 8dc724e0a..484ca6878 100644 --- a/src/net/ea/skillhandler.h +++ b/src/net/ea/skillhandler.h @@ -23,9 +23,15 @@ #ifndef NET_EA_SKILLHANDLER_H #define NET_EA_SKILLHANDLER_H -#include "net/messagein.h" #include "net/skillhandler.h" +#include "localconsts.h" + +namespace Net +{ + class MessageIn; +} + namespace Ea { diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp index 9457a31db..19e597967 100644 --- a/src/net/ea/tradehandler.cpp +++ b/src/net/ea/tradehandler.cpp @@ -34,6 +34,7 @@ #include "gui/windows/confirmdialog.h" #include "gui/windows/tradewindow.h" +#include "net/messagein.h" #include "net/net.h" #include "net/ea/eaprotocol.h" @@ -48,9 +49,9 @@ ConfirmDialog *confirmDlg = nullptr; */ namespace { - struct RequestTradeListener : public gcn::ActionListener + struct RequestTradeListener : public ActionListener { - void action(const gcn::ActionEvent &event) + void action(const ActionEvent &event) { confirmDlg = nullptr; const std::string &eventId = event.getId(); diff --git a/src/net/ea/tradehandler.h b/src/net/ea/tradehandler.h index 22a78e9e6..d4c9510b8 100644 --- a/src/net/ea/tradehandler.h +++ b/src/net/ea/tradehandler.h @@ -23,9 +23,13 @@ #ifndef NET_EA_TRADEHANDLER_H #define NET_EA_TRADEHANDLER_H -#include "net/messagein.h" #include "net/tradehandler.h" +namespace Net +{ + class MessageIn; +} + namespace Ea { |