diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/beinghandler.h | 2 | ||||
-rw-r--r-- | src/net/ea/guildhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/partyhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/skillhandler.cpp | 2 |
5 files changed, 9 insertions, 9 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index ea668589c..5726f9ed0 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -65,7 +65,7 @@ BeingHandler::BeingHandler(const bool enableSync) : { } -Being *BeingHandler::createBeing(const int id, const short job) const +Being *BeingHandler::createBeing(const int id, const int16_t job) const { if (!actorSpriteManager) return nullptr; @@ -130,11 +130,11 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, else spawnId = 0; mSpawnId = 0; - short speed = msg.readInt16(); + int16_t speed = msg.readInt16(); const uint16_t stunMode = msg.readInt16(); // opt1 uint32_t statusEffects = msg.readInt16(); // opt2 statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // option - const short job = msg.readInt16(); // class + const int16_t job = msg.readInt16(); // class Being *dstBeing = actorSpriteManager->findBeing(id); diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h index 6552e5a69..6798726bd 100644 --- a/src/net/ea/beinghandler.h +++ b/src/net/ea/beinghandler.h @@ -37,7 +37,7 @@ class BeingHandler : public Net::BeingHandler A_DELETE_COPY(BeingHandler) protected: - virtual Being *createBeing(int id, short job) const A_WARN_UNUSED; + virtual Being *createBeing(int id, int16_t job) const A_WARN_UNUSED; virtual void setSprite(Being *const being, const unsigned int slot, const int id, diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 65fa32634..3f0375fea 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -104,7 +104,7 @@ void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const msg.readInt8(); // Unused std::string guildName = msg.readString(24); - Guild *const g = Guild::getGuild(static_cast<short int>(guildId)); + Guild *const g = Guild::getGuild(static_cast<int16_t>(guildId)); if (!g) return; @@ -190,7 +190,7 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) castle.c_str()), BY_SERVER); } - Guild *const g = Guild::getGuild(static_cast<short int>(guildId)); + Guild *const g = Guild::getGuild(static_cast<int16_t>(guildId)); if (!g) return; g->setName(name); diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index 0909232dd..a8233bbf6 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -207,8 +207,8 @@ void PartyHandler::processPartySettings(Net::MessageIn &msg) } // These seem to indicate the sharing mode for exp and items - const short exp = msg.readInt16(); - const short item = msg.readInt16(); + const int16_t exp = msg.readInt16(); + const int16_t item = msg.readInt16(); if (!Ea::partyTab) return; diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index 0a3054527..7fe37be95 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -124,7 +124,7 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) const // Action failed (ex. sit because you have not reached the // right level) const int skillId = msg.readInt16(); - const short bskill = msg.readInt16(); + const int16_t bskill = msg.readInt16(); msg.readInt16(); // btype const signed char success = msg.readInt8(); const signed char reason = msg.readInt8(); |