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-rw-r--r--src/net/ea/beinghandler.cpp2
-rw-r--r--src/net/ea/chathandler.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 2714f94ce..4a5cfb841 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -662,7 +662,7 @@ void BeingHandler::processPlayerGuilPartyInfo(Net::MessageIn &msg)
if ((dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
dstBeing->setPartyName(msg.readString(24));
- if (!guildManager || !guildManager->getEnableGuildBot())
+ if (!guildManager || !GuildManager::getEnableGuildBot())
dstBeing->setGuildName(msg.readString(24));
dstBeing->setGuildPos(msg.readString(24));
dstBeing->addToCache();
diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp
index e430dfc0f..5737cc2b2 100644
--- a/src/net/ea/chathandler.cpp
+++ b/src/net/ea/chathandler.cpp
@@ -162,7 +162,7 @@ void ChatHandler::processWhisper(Net::MessageIn &msg)
if (nick != "Server")
{
- if (guildManager && guildManager->getEnableGuildBot()
+ if (guildManager && GuildManager::getEnableGuildBot()
&& nick == "guild" && guildManager->processGuildMessage(chatMsg))
{
return;