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-rw-r--r--src/net/ea/gamehandler.cpp14
-rw-r--r--src/net/ea/gamehandler.h10
2 files changed, 14 insertions, 10 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 64e952680..8d42cc220 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -41,10 +41,14 @@
namespace Ea
{
+std::string GameHandler::mMap;
+int GameHandler::mCharID = 0;
+
GameHandler::GameHandler() :
- mMap(),
- mCharID(0)
+ Net::GameHandler()
{
+ mMap.clear();
+ mCharID = 0;
}
void GameHandler::who() const
@@ -56,19 +60,19 @@ void GameHandler::setMap(const std::string &map)
mMap = map.substr(0, map.rfind("."));
}
-void GameHandler::processWhoAnswer(Net::MessageIn &msg) const
+void GameHandler::processWhoAnswer(Net::MessageIn &msg)
{
NotifyManager::notify(NotifyTypes::ONLINE_USERS,
msg.readInt32("users count"));
}
-void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) const
+void GameHandler::processCharSwitchResponse(Net::MessageIn &msg)
{
if (msg.readUInt8("response"))
client->setState(STATE_SWITCH_CHARACTER);
}
-void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const
+void GameHandler::processMapQuitResponse(Net::MessageIn &msg)
{
if (msg.readUInt8("response"))
{
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h
index 68de36c70..09854b7a5 100644
--- a/src/net/ea/gamehandler.h
+++ b/src/net/ea/gamehandler.h
@@ -50,19 +50,19 @@ class GameHandler notfinal : public Net::GameHandler
virtual bool canUseMagicBar() const override final A_WARN_UNUSED
{ return true; }
- virtual void processWhoAnswer(Net::MessageIn &msg) const;
+ static void processWhoAnswer(Net::MessageIn &msg);
- virtual void processCharSwitchResponse(Net::MessageIn &msg) const;
+ static void processCharSwitchResponse(Net::MessageIn &msg);
- virtual void processMapQuitResponse(Net::MessageIn &msg) const;
+ static void processMapQuitResponse(Net::MessageIn &msg);
virtual void clear() override final;
virtual void initEngines() const override final;
protected:
- std::string mMap;
- int mCharID; // < Saved for map-server switching
+ static std::string mMap;
+ static int mCharID; // < Saved for map-server switching
};
} // namespace Ea