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-rw-r--r--src/net/ea/guildhandler.cpp11
-rw-r--r--src/net/ea/inventoryhandler.cpp11
-rw-r--r--src/net/ea/partyhandler.cpp8
3 files changed, 14 insertions, 16 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 1e56ac75b..fc1ef8def 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -34,6 +34,8 @@
#include "net/ea/gui/guildtab.h"
+#include "utils/delete2.h"
+
#include "debug.h"
namespace Ea
@@ -48,8 +50,7 @@ GuildHandler::GuildHandler() :
GuildHandler::~GuildHandler()
{
- delete guildTab;
- guildTab = nullptr;
+ delete2(guildTab);
}
void GuildHandler::requestAlliance(const int guildId A_UNUSED,
@@ -462,8 +463,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const
taGuild->clearMembers();
}
NotifyManager::notify(NotifyManager::GUILD_LEFT);
- delete guildTab;
- guildTab = nullptr;
+ delete2(guildTab)
if (socialWindow && taGuild)
socialWindow->removeTab(taGuild);
@@ -506,8 +506,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const
taGuild->clearMembers();
}
NotifyManager::notify(NotifyManager::GUILD_KICKED);
- delete guildTab;
- guildTab = nullptr;
+ delete2(guildTab)
if (socialWindow && taGuild)
socialWindow->removeTab(taGuild);
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 2262a79f9..f3c8040e1 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -33,6 +33,8 @@
#include "net/ea/eaprotocol.h"
+#include "utils/delete2.h"
+
#include "debug.h"
extern int serverVersion;
@@ -95,14 +97,12 @@ InventoryHandler::~InventoryHandler()
mStorageWindow = nullptr;
}
- delete mStorage;
- mStorage = nullptr;
+ delete2(mStorage);
}
void InventoryHandler::clear()
{
- delete mStorage;
- mStorage = nullptr;
+ delete2(mStorage);
}
bool InventoryHandler::canSplit(const Item *const item A_UNUSED) const
@@ -491,8 +491,7 @@ void InventoryHandler::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED)
if (mStorage)
mStorage->clear();
- delete mStorage;
- mStorage = nullptr;
+ delete2(mStorage);
}
void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp
index 4e4cac3df..32b08046e 100644
--- a/src/net/ea/partyhandler.cpp
+++ b/src/net/ea/partyhandler.cpp
@@ -35,6 +35,8 @@
#include "net/ea/gui/partytab.h"
+#include "utils/delete2.h"
+
#include "debug.h"
namespace Ea
@@ -52,8 +54,7 @@ PartyHandler::PartyHandler() :
PartyHandler::~PartyHandler()
{
- delete partyTab;
- partyTab = nullptr;
+ delete2(partyTab);
}
void PartyHandler::join(const int partyId A_UNUSED) const
@@ -347,8 +348,7 @@ void PartyHandler::processPartyLeave(Net::MessageIn &msg) const
Ea::taParty->clearMembers();
}
NotifyManager::notify(NotifyManager::PARTY_LEFT);
- delete Ea::partyTab;
- Ea::partyTab = nullptr;
+ delete2(Ea::partyTab)
if (socialWindow && Ea::taParty)
socialWindow->removeTab(Ea::taParty);