diff options
Diffstat (limited to 'src/net/ea/skillhandler.h')
-rw-r--r-- | src/net/ea/skillhandler.h | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h index 2ee2a11fc..933c4fde3 100644 --- a/src/net/ea/skillhandler.h +++ b/src/net/ea/skillhandler.h @@ -32,6 +32,35 @@ namespace Net class MessageIn; } +/** job dependend identifiers (?) */ +static const unsigned int SKILL_BASIC = 0x0001; +static const unsigned int SKILL_WARP = 0x001b; +static const unsigned int SKILL_STEAL = 0x0032; +static const unsigned int SKILL_ENVENOM = 0x0034; + +/** basic skills identifiers */ +static const unsigned int BSKILL_TRADE = 0x0000; +static const unsigned int BSKILL_EMOTE = 0x0001; +static const unsigned int BSKILL_SIT = 0x0002; +static const unsigned int BSKILL_CREATECHAT = 0x0003; +static const unsigned int BSKILL_JOINPARTY = 0x0004; +static const unsigned int BSKILL_SHOUT = 0x0005; + +/** reasons why action failed */ +static const unsigned int RFAIL_SKILLDEP = 0x00; +static const unsigned int RFAIL_INSUFSP = 0x01; +static const unsigned int RFAIL_INSUFHP = 0x02; +static const unsigned int RFAIL_NOMEMO = 0x03; +static const unsigned int RFAIL_SKILLDELAY = 0x04; +static const unsigned int RFAIL_ZENY = 0x05; +static const unsigned int RFAIL_WEAPON = 0x06; +static const unsigned int RFAIL_REDGEM = 0x07; +static const unsigned int RFAIL_BLUEGEM = 0x08; +static const unsigned int RFAIL_OVERWEIGHT = 0x09; + +/** should always be zero if failed */ +static const unsigned int SKILL_FAILED = 0x00; + namespace Ea { @@ -43,8 +72,6 @@ class SkillHandler notfinal : public Net::SkillHandler A_DELETE_COPY(SkillHandler) static void processPlayerSkillUp(Net::MessageIn &msg); - - static void processSkillFailed(Net::MessageIn &msg); }; } // namespace Ea |