diff options
Diffstat (limited to 'src/net/ea/skillhandler.h')
-rw-r--r-- | src/net/ea/skillhandler.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h index cbb7f35cd..298036087 100644 --- a/src/net/ea/skillhandler.h +++ b/src/net/ea/skillhandler.h @@ -27,40 +27,6 @@ #include "localconsts.h" -namespace Net -{ - class MessageIn; -} - -/** job dependend identifiers (?) */ -static const unsigned int SKILL_BASIC = 0x0001; -static const unsigned int SKILL_WARP = 0x001b; -static const unsigned int SKILL_STEAL = 0x0032; -static const unsigned int SKILL_ENVENOM = 0x0034; - -/** basic skills identifiers */ -static const unsigned int BSKILL_TRADE = 0x0000; -static const unsigned int BSKILL_EMOTE = 0x0001; -static const unsigned int BSKILL_SIT = 0x0002; -static const unsigned int BSKILL_CREATECHAT = 0x0003; -static const unsigned int BSKILL_JOINPARTY = 0x0004; -static const unsigned int BSKILL_SHOUT = 0x0005; - -/** reasons why action failed */ -static const unsigned int RFAIL_SKILLDEP = 0x00; -static const unsigned int RFAIL_INSUFSP = 0x01; -static const unsigned int RFAIL_INSUFHP = 0x02; -static const unsigned int RFAIL_NOMEMO = 0x03; -static const unsigned int RFAIL_SKILLDELAY = 0x04; -static const unsigned int RFAIL_ZENY = 0x05; -static const unsigned int RFAIL_WEAPON = 0x06; -static const unsigned int RFAIL_REDGEM = 0x07; -static const unsigned int RFAIL_BLUEGEM = 0x08; -static const unsigned int RFAIL_OVERWEIGHT = 0x09; - -/** should always be zero if failed */ -static const unsigned int SKILL_FAILED = 0x00; - namespace Ea { @@ -70,9 +36,6 @@ class SkillHandler notfinal : public Net::SkillHandler SkillHandler(); A_DELETE_COPY(SkillHandler) - - protected: - static void processPlayerSkillUp(Net::MessageIn &msg); }; } // namespace Ea |