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Diffstat (limited to 'src/net/ea/skillhandler.cpp')
-rw-r--r--src/net/ea/skillhandler.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp
index 7fe37be95..68597dd85 100644
--- a/src/net/ea/skillhandler.cpp
+++ b/src/net/ea/skillhandler.cpp
@@ -147,21 +147,27 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) const
switch (bskill)
{
case BSKILL_TRADE:
+ // TRANSLATORS: error message
txt = _("Trade failed!");
break;
case BSKILL_EMOTE:
+ // TRANSLATORS: error message
txt = _("Emote failed!");
break;
case BSKILL_SIT:
+ // TRANSLATORS: error message
txt = _("Sit failed!");
break;
case BSKILL_CREATECHAT:
+ // TRANSLATORS: error message
txt = _("Chat creating failed!");
break;
case BSKILL_JOINPARTY:
+ // TRANSLATORS: error message
txt = _("Could not join party!");
break;
case BSKILL_SHOUT:
+ // TRANSLATORS: error message
txt = _("Cannot shout!");
break;
default:
@@ -175,37 +181,48 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) const
switch (reason)
{
case RFAIL_SKILLDEP:
+ // TRANSLATORS: error message
txt.append(_("You have not yet reached a high enough lvl!"));
break;
case RFAIL_INSUFHP:
+ // TRANSLATORS: error message
txt.append(_("Insufficient HP!"));
break;
case RFAIL_INSUFSP:
+ // TRANSLATORS: error message
txt.append(_("Insufficient SP!"));
break;
case RFAIL_NOMEMO:
+ // TRANSLATORS: error message
txt.append(_("You have no memos!"));
break;
case RFAIL_SKILLDELAY:
+ // TRANSLATORS: error message
txt.append(_("You cannot do that right now!"));
break;
case RFAIL_ZENY:
+ // TRANSLATORS: error message
txt.append(_("Seems you need more money... ;-)"));
break;
case RFAIL_WEAPON:
+ // TRANSLATORS: error message
txt.append(_("You cannot use this skill with that "
"kind of weapon!"));
break;
case RFAIL_REDGEM:
+ // TRANSLATORS: error message
txt.append(_("You need another red gem!"));
break;
case RFAIL_BLUEGEM:
+ // TRANSLATORS: error message
txt.append(_("You need another blue gem!"));
break;
case RFAIL_OVERWEIGHT:
+ // TRANSLATORS: error message
txt.append(_("You're carrying to much to do this!"));
break;
default:
+ // TRANSLATORS: error message
txt.append(_("Huh? What's that?"));
logger->log("QQQ SMSG_SKILL_FAILED: reason "
+ toString(reason));
@@ -217,12 +234,15 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) const
switch (skillId)
{
case SKILL_WARP :
+ // TRANSLATORS: error message
txt = _("Warp failed...");
break;
case SKILL_STEAL :
+ // TRANSLATORS: error message
txt = _("Could not steal anything...");
break;
case SKILL_ENVENOM :
+ // TRANSLATORS: error message
txt = _("Poison had no effect...");
break;
default: