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Diffstat (limited to 'src/net/ea/playerrecv.cpp')
-rw-r--r--src/net/ea/playerrecv.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp
index 92b151b21..6503b9f3c 100644
--- a/src/net/ea/playerrecv.cpp
+++ b/src/net/ea/playerrecv.cpp
@@ -85,7 +85,7 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg)
const bool sameMap = (currentMapName == mapPath);
// Switch the actual map, deleting the previous one if necessary
- mapPath = mapPath.substr(0, mapPath.rfind("."));
+ mapPath = mapPath.substr(0, mapPath.rfind('.'));
game->changeMap(mapPath);
int scrollOffsetX = 0;