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-rw-r--r--src/net/ea/playerhandler.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index 2bac97ac1..589874e2e 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -53,23 +53,23 @@ class PlayerHandler : public Net::PlayerHandler
int getAttackLocation() const override final A_WARN_UNUSED;
- void processWalkResponse(Net::MessageIn &msg) const;
+ static void processWalkResponse(Net::MessageIn &msg);
- void processPlayerWarp(Net::MessageIn &msg) const;
+ static void processPlayerWarp(Net::MessageIn &msg);
- void processPlayerStatUpdate1(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate1(Net::MessageIn &msg);
- void processPlayerStatUpdate2(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate2(Net::MessageIn &msg);
- void processPlayerStatUpdate3(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate3(Net::MessageIn &msg);
- void processPlayerStatUpdate4(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate4(Net::MessageIn &msg);
- void processPlayerStatUpdate5(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate5(Net::MessageIn &msg);
- void processPlayerStatUpdate6(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate6(Net::MessageIn &msg);
- void processPlayerArrowMessage(Net::MessageIn &msg) const;
+ static void processPlayerArrowMessage(Net::MessageIn &msg);
};
} // namespace Ea