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-rw-r--r--src/net/ea/playerhandler.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 65466ba5e..d6464028e 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -59,11 +59,9 @@ void PlayerHandler::ignoreAll(const bool ignore A_UNUSED) const
{
}
-Vector PlayerHandler::getDefaultWalkSpeed() const
+int PlayerHandler::getDefaultWalkSpeed() const
{
- // Return an normalized speed for any side
- // as the offset is calculated elsewhere.
- return Vector(150, 150, 0);
+ return 150;
}
bool PlayerHandler::canUseMagic() const
@@ -85,8 +83,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
switch (type)
{
case Ea::WALK_SPEED:
- localPlayer->setWalkSpeed(Vector(static_cast<float>(
- base), static_cast<float>(base), 0));
+ localPlayer->setWalkSpeed(base);
PlayerInfo::setStatBase(Attributes::WALK_SPEED, base);
PlayerInfo::setStatMod(Attributes::WALK_SPEED, 0);
break;