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Diffstat (limited to 'src/net/ea/loginhandler.cpp')
-rw-r--r-- | src/net/ea/loginhandler.cpp | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp new file mode 100644 index 000000000..f6d8e5cf7 --- /dev/null +++ b/src/net/ea/loginhandler.cpp @@ -0,0 +1,268 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/loginhandler.h" + +#include "client.h" +#include "log.h" +#include "configuration.h" + +#include "net/logindata.h" +#include "net/messageout.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +namespace Ea +{ + +LoginHandler::LoginHandler(): + mVersionResponse(false), + mRegistrationEnabled(true) +{ +} + +LoginHandler::~LoginHandler() +{ + delete_all(mWorlds); +} + +bool LoginHandler::isRegistrationEnabled() +{ + return mRegistrationEnabled; +} + +void LoginHandler::getRegistrationDetails() +{ + // Not supported, so move on + Client::setState(STATE_REGISTER); +} + +void LoginHandler::loginAccount(LoginData *loginData) +{ + + if (loginData) + { + // Since we're attempting to use the tAthena protocol, + // let's reset the character slots to the good value, + // in case we just logged out a Manaserv server + // with a different config. + loginData->resetCharacterSlots(); + + sendLoginRegister(loginData->username, loginData->password); + } +} + +void LoginHandler::chooseServer(unsigned int server) +{ + if (server >= mWorlds.size() || !mWorlds[server]) + return; + + ServerInfo *charServer = getCharServer(); + if (charServer) + { + if (config.getBoolValue("usePersistentIP")) + charServer->hostname = Client::getServerName(); + else + charServer->hostname = ipToString(mWorlds[server]->address); + charServer->port = mWorlds[server]->port; + } + + Client::setState(STATE_UPDATE); +} + +void LoginHandler::registerAccount(LoginData *loginData) +{ + if (!loginData) + return; + + std::string username = loginData->username; + username.append((loginData->gender == GENDER_FEMALE) ? "_F" : "_M"); + + sendLoginRegister(username, loginData->password); +} + +Worlds LoginHandler::getWorlds() const +{ + return mWorlds; +} + +void LoginHandler::clearWorlds() +{ + delete_all(mWorlds); + mWorlds.clear(); +} + +void LoginHandler::procecessCharPasswordResponse(Net::MessageIn &msg) +{ + // 0: acc not found, 1: success, 2: password mismatch, 3: pass too short + int errMsg = msg.readInt8(); + // Successful pass change + if (errMsg == 1) + { + Client::setState(STATE_CHANGEPASSWORD_SUCCESS); + } + // pass change failed + else + { + switch (errMsg) + { + case 0: + errorMessage = + _("Account was not found. Please re-login."); + break; + case 2: + errorMessage = _("Old password incorrect."); + break; + case 3: + errorMessage = _("New password too short."); + break; + default: + errorMessage = _("Unknown error."); + break; + } + Client::setState(STATE_ACCOUNTCHANGE_ERROR); + } +} + +void LoginHandler::processUpdateHost(Net::MessageIn &msg) +{ + int len; + + len = msg.readInt16() - 4; + mUpdateHost = msg.readString(len); + loginData.updateHost = mUpdateHost; + + logger->log("Received update host \"%s\" from login server.", + mUpdateHost.c_str()); +} + +void LoginHandler::processLoginData(Net::MessageIn &msg) +{ + // Skip the length word + msg.skip(2); + + clearWorlds(); + + int worldCount = (msg.getLength() - 47) / 32; + + mToken.session_ID1 = msg.readInt32(); + mToken.account_ID = msg.readInt32(); + mToken.session_ID2 = msg.readInt32(); + msg.skip(30); // unknown + // reserve bits for future usage + mToken.sex = (msg.readInt8() & 1) ? GENDER_MALE : GENDER_FEMALE; + + for (int i = 0; i < worldCount; i++) + { + WorldInfo *world = new WorldInfo; + + world->address = msg.readInt32(); + world->port = msg.readInt16(); + world->name = msg.readString(20); + world->online_users = msg.readInt32(); + config.setValue("updatehost", mUpdateHost); + world->updateHost = mUpdateHost; + msg.skip(2); // unknown + + logger->log("Network: Server: %s (%s:%d)", + world->name.c_str(), + ipToString(world->address), + world->port); + + mWorlds.push_back(world); + } + Client::setState(STATE_WORLD_SELECT); +} + +void LoginHandler::processLoginError(Net::MessageIn &msg) +{ + int code = msg.readInt8(); + logger->log("Login::error code: %i", code); + + switch (code) + { + case 0: + errorMessage = _("Unregistered ID."); + break; + case 1: + errorMessage = _("Wrong password."); + break; + case 2: + errorMessage = _("Account expired."); + break; + case 3: + errorMessage = _("Rejected from server."); + break; + case 4: + errorMessage = _("You have been permanently banned from " + "the game. Please contact the GM team."); + break; + case 5: + errorMessage = _("Client too old."); + break; + case 6: + errorMessage = strprintf(_("You have been temporarily " + "banned from the game until " + "%s.\nPlease contact the GM " + "team via the forums."), + msg.readString(20).c_str()); + break; + case 7: + errorMessage = _("Server overpopulated."); + break; + case 9: + errorMessage = _("This user name is already taken."); + break; + case 10: + errorMessage = _("Wrong name."); + break; + case 99: + errorMessage = _("Username permanently erased."); + break; + default: + errorMessage = _("Unknown error."); + break; + } + Client::setState(STATE_ERROR); +} + +void LoginHandler::logout() +{ + // TODO +} + +void LoginHandler::changeEmail(const std::string &email A_UNUSED) +{ + // TODO +} + +void LoginHandler::unregisterAccount(const std::string &username A_UNUSED, + const std::string &password A_UNUSED) +{ + // TODO +} + +} // namespace Ea |