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-rw-r--r--src/net/ea/inventoryhandler.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 61db381ec..3477d0498 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -386,20 +386,6 @@ void InventoryHandler::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED)
BLOCK_END("InventoryHandler::processPlayerStorageClose")
}
-void InventoryHandler::processPlayerEquip(Net::MessageIn &msg)
-{
- BLOCK_START("InventoryHandler::processPlayerEquip")
- const int index = msg.readInt16() - INVENTORY_OFFSET;
- const int equipType = msg.readInt16();
- const uint8_t flag = msg.readUInt8();
-
- if (!flag)
- NotifyManager::notify(NotifyTypes::EQUIP_FAILED);
- else
- mEquips.setEquipment(getSlot(equipType), index);
- BLOCK_END("InventoryHandler::processPlayerEquip")
-}
-
void InventoryHandler::processPlayerUnEquip(Net::MessageIn &msg)
{
BLOCK_START("InventoryHandler::processPlayerUnEquip")