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-rw-r--r--src/net/ea/inventoryhandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 94b81adb0..74f0a4ba7 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -337,7 +337,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
}
}
-void InventoryHandler::processPlayerInventoryRemove(Net::MessageIn &msg) const
+void InventoryHandler::processPlayerInventoryRemove(Net::MessageIn &msg)
{
Inventory *const inventory = player_node
? PlayerInfo::getInventory() : nullptr;
@@ -357,7 +357,7 @@ void InventoryHandler::processPlayerInventoryRemove(Net::MessageIn &msg) const
}
}
-void InventoryHandler::processPlayerInventoryUse(Net::MessageIn &msg) const
+void InventoryHandler::processPlayerInventoryUse(Net::MessageIn &msg)
{
Inventory *const inventory = player_node
? PlayerInfo::getInventory() : nullptr;
@@ -380,7 +380,7 @@ void InventoryHandler::processPlayerInventoryUse(Net::MessageIn &msg) const
}
}
-void InventoryHandler::processItemUseResponse(Net::MessageIn &msg) const
+void InventoryHandler::processItemUseResponse(Net::MessageIn &msg)
{
Inventory *const inventory = player_node
? PlayerInfo::getInventory() : nullptr;