diff options
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r-- | src/net/ea/guildhandler.cpp | 90 |
1 files changed, 41 insertions, 49 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 51996244b..2d3861956 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -46,30 +46,23 @@ GuildHandler::~GuildHandler() guildTab = nullptr; } -void GuildHandler::requestAlliance(int guildId A_UNUSED, - int otherGuildId A_UNUSED) +void GuildHandler::requestAlliance(const int guildId A_UNUSED, + const int otherGuildId A_UNUSED) const { - // TODO } -void GuildHandler::requestAllianceResponse(int guildId A_UNUSED, - int otherGuildId A_UNUSED, - bool response A_UNUSED) +void GuildHandler::requestAllianceResponse(const int guildId A_UNUSED, + const int otherGuildId A_UNUSED, + const bool response A_UNUSED) const { - // TODO } -void GuildHandler::endAlliance(int guildId A_UNUSED, int otherGuildId A_UNUSED) +void GuildHandler::endAlliance(const int guildId A_UNUSED, + const int otherGuildId A_UNUSED) const { - // TODO } -bool GuildHandler::isSupported() -{ - return true; -} - -void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) +void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) const { const int flag = msg.readInt8(); @@ -102,7 +95,7 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) } } -void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) +void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) const { const int guildId = msg.readInt32(); const int emblem = msg.readInt32(); @@ -139,7 +132,7 @@ void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg) emblem, posMode, guildName.c_str()); } -void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) +void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) const { const int accountId = msg.readInt32(); // Account ID const int charId = msg.readInt32(); // Char ID @@ -156,7 +149,7 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg) } } -void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) +void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg) const { msg.readInt32(); // Type (0x57 for member, 0xd7 for master) } @@ -203,7 +196,7 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg) g->setName(name); } -void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) +void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) const { const int length = msg.readInt16(); if (length < 4) @@ -218,7 +211,7 @@ void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg) } } -void GuildHandler::processGuildMemberList(Net::MessageIn &msg) +void GuildHandler::processGuildMemberList(Net::MessageIn &msg) const { const int length = msg.readInt16(); if (length < 4) @@ -282,7 +275,7 @@ void GuildHandler::processGuildMemberList(Net::MessageIn &msg) } } -void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) +void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) const { if (!taGuild) { @@ -298,12 +291,12 @@ void GuildHandler::processGuildPosNameList(Net::MessageIn &msg) for (int i = 0; i < count; i++) { const int id = msg.readInt32(); // ID - std::string name = msg.readString(24); // Position name + const std::string name = msg.readString(24); // Position name taGuild->addPos(id, name); } } -void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) +void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) const { const int length = msg.readInt16(); if (length < 4) @@ -319,7 +312,7 @@ void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg) } } -void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) +void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) const { msg.readInt16(); // Always 44 msg.readInt32(); // ID @@ -329,7 +322,7 @@ void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg) msg.readString(24); // Name } -void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) +void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) const { msg.readInt16(); // Always 16 const int accountId = msg.readInt32(); // Account ID @@ -343,7 +336,7 @@ void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg) } } -void GuildHandler::processGuildEmblem(Net::MessageIn &msg) +void GuildHandler::processGuildEmblem(Net::MessageIn &msg) const { const int length = msg.readInt16(); @@ -354,7 +347,7 @@ void GuildHandler::processGuildEmblem(Net::MessageIn &msg) msg.skip(length - 12); // Emblem data (unknown format) } -void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) +void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) const { const int length = msg.readInt16(); const int count = (length - 6) / 37; @@ -376,10 +369,10 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg) } } -void GuildHandler::processGuildNotice(Net::MessageIn &msg) +void GuildHandler::processGuildNotice(Net::MessageIn &msg) const { - std::string msg1 = msg.readString(60); // Mes1 - std::string msg2 = msg.readString(120); // Mes2 + const std::string msg1 = msg.readString(60); // Mes1 + const std::string msg2 = msg.readString(120); // Mes2 if (guildTab) { guildTab->chatLog(msg1, BY_SERVER); @@ -387,16 +380,16 @@ void GuildHandler::processGuildNotice(Net::MessageIn &msg) } } -void GuildHandler::processGuildInvite(Net::MessageIn &msg) +void GuildHandler::processGuildInvite(Net::MessageIn &msg) const { const int guildId = msg.readInt32(); - std::string guildName = msg.readString(24); + const std::string guildName = msg.readString(24); if (socialWindow) socialWindow->showGuildInvite(guildName, guildId, ""); } -void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) +void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) const { const int flag = msg.readInt8(); if (!guildTab) @@ -426,9 +419,9 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) } } -void GuildHandler::processGuildLeave(Net::MessageIn &msg) +void GuildHandler::processGuildLeave(Net::MessageIn &msg) const { - std::string nick = msg.readString(24); // Name + const std::string nick = msg.readString(24); // Name msg.readString(40); // Message if (taGuild) @@ -469,10 +462,10 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) } } -void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) +void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const { msg.skip(2); // size (can be many explusions in list) - std::string nick = msg.readString(24); // Name (of expulsed?) + const std::string nick = msg.readString(24); // Name (of expulsed?) msg.skip(24); // acc msg.readString(44); // Message if (taGuild) @@ -513,7 +506,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) } } -void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg) +void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg) const { const int length = msg.readInt16(); if (length < 4) @@ -529,7 +522,7 @@ void GuildHandler::processGuildExpulsionList(Net::MessageIn &msg) } } -void GuildHandler::processGuildMessage(Net::MessageIn &msg) +void GuildHandler::processGuildMessage(Net::MessageIn &msg) const { const int msgLength = msg.readInt16() - 4; @@ -538,11 +531,10 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg) if (guildTab) { std::string chatMsg = msg.readString(msgLength); - const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) { - std::string sender_name = chatMsg.substr(0, pos); + const std::string sender_name = chatMsg.substr(0, pos); chatMsg.erase(0, pos + 3); trim(chatMsg); guildTab->chatLog(sender_name, chatMsg); @@ -554,7 +546,7 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg) } } -void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) +void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) const { msg.readInt16(); // Skill ID msg.readInt16(); // Level @@ -563,39 +555,39 @@ void GuildHandler::processGuildSkillUp(Net::MessageIn &msg) msg.readInt8(); // unused? (always 1) } -void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg) +void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg) const { msg.readInt32(); // Account ID msg.readString(24); // Name } -void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg) +void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg) const { msg.readInt32(); // Flag } -void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg) +void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg) const { msg.readInt32(); // Guild ID msg.readInt32(); // Flag } -void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg) +void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg) const { msg.readInt8(); // Flag } -void GuildHandler::processGuildBroken(Net::MessageIn &msg) +void GuildHandler::processGuildBroken(Net::MessageIn &msg) const { msg.readInt32(); // Flag } -void GuildHandler::clear() +void GuildHandler::clear() const { taGuild = nullptr; } -ChatTab *GuildHandler::getTab() +ChatTab *GuildHandler::getTab() const { return guildTab; } |