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-rw-r--r--src/net/ea/chathandler.cpp79
1 files changed, 0 insertions, 79 deletions
diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp
index 08ea82980..50df82ff3 100644
--- a/src/net/ea/chathandler.cpp
+++ b/src/net/ea/chathandler.cpp
@@ -161,85 +161,6 @@ void ChatHandler::processWhisperResponseContinue(const uint8_t type)
BLOCK_END("ChatHandler::processWhisperResponse")
}
-void ChatHandler::processBeingChat(Net::MessageIn &msg)
-{
- if (!actorManager)
- return;
-
- BLOCK_START("ChatHandler::processBeingChat")
- const bool channels = msg.getId() == SMSG_BEING_CHAT2;
- int chatMsgLength = msg.readInt16("len") - 8;
- Being *const being = actorManager->findBeing(msg.readInt32("being id"));
- if (!being)
- {
- BLOCK_END("ChatHandler::processBeingChat")
- return;
- }
-
- std::string channel;
- if (channels)
- {
- chatMsgLength -= 3;
- channel = msg.readUInt8("channel byte 0");
- channel += msg.readUInt8("channel byte 1");
- channel += msg.readUInt8("channel byte 2");
- }
-
- if (chatMsgLength <= 0)
- {
- BLOCK_END("ChatHandler::processBeingChat")
- return;
- }
-
- std::string chatMsg = msg.readRawString(chatMsgLength, "message");
-
- if (being->getType() == ActorType::Player)
- being->setTalkTime();
-
- const size_t pos = chatMsg.find(" : ", 0);
- std::string sender_name = ((pos == std::string::npos)
- ? "" : chatMsg.substr(0, pos));
-
- if (serverFeatures->haveIncompleteChatMessages())
- {
- // work around for "new" tmw server
- sender_name = being->getName();
- if (sender_name.empty())
- sender_name = "?";
- }
- else if (sender_name != being->getName()
- && being->getType() == ActorType::Player)
- {
- if (!being->getName().empty())
- sender_name = being->getName();
- }
- else
- {
- chatMsg.erase(0, pos + 3);
- }
-
- trim(chatMsg);
-
- bool allow(true);
- // We use getIgnorePlayer instead of ignoringPlayer here
- // because ignorePlayer' side effects are triggered
- // right below for Being::IGNORE_SPEECH_FLOAT.
- if (player_relations.checkPermissionSilently(sender_name,
- PlayerRelation::SPEECH_LOG) && chatWindow)
- {
- allow = chatWindow->resortChatLog(
- removeColors(sender_name).append(" : ").append(chatMsg),
- ChatMsgType::BY_OTHER, channel, false, true);
- }
-
- if (allow && player_relations.hasPermission(sender_name,
- PlayerRelation::SPEECH_FLOAT))
- {
- being->setSpeech(chatMsg, channel);
- }
- BLOCK_END("ChatHandler::processBeingChat")
-}
-
void ChatHandler::processMVP(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processMVP")