diff options
Diffstat (limited to 'src/net/ea/beinghandler.h')
-rw-r--r-- | src/net/ea/beinghandler.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h index 7af57af18..9f8fd7842 100644 --- a/src/net/ea/beinghandler.h +++ b/src/net/ea/beinghandler.h @@ -32,7 +32,7 @@ namespace Ea class BeingHandler : public Net::BeingHandler { public: - BeingHandler(bool enableSync); + BeingHandler(const bool enableSync); A_DELETE_COPY(BeingHandler) @@ -61,39 +61,39 @@ class BeingHandler : public Net::BeingHandler virtual void processBeingAction(Net::MessageIn &msg) const; - virtual void processBeingSelfEffect(Net::MessageIn &msg); + virtual void processBeingSelfEffect(Net::MessageIn &msg) const; - virtual void processBeingEmotion(Net::MessageIn &msg); + virtual void processBeingEmotion(Net::MessageIn &msg) const; virtual void processBeingChangeLook(Net::MessageIn &msg, const bool look2) const = 0; - virtual void processNameResponse(Net::MessageIn &msg); + virtual void processNameResponse(Net::MessageIn &msg) const; - virtual void processIpResponse(Net::MessageIn &msg); + virtual void processIpResponse(Net::MessageIn &msg) const; - virtual void processPlayerGuilPartyInfo(Net::MessageIn &msg); + virtual void processPlayerGuilPartyInfo(Net::MessageIn &msg) const; - virtual void processBeingChangeDirection(Net::MessageIn &msg); + virtual void processBeingChangeDirection(Net::MessageIn &msg) const; virtual void processPlayerMoveUpdate(Net::MessageIn &msg, const int type) const = 0; - virtual void processPlayerStop(Net::MessageIn &msg); + virtual void processPlayerStop(Net::MessageIn &msg) const; - virtual void processPlayerMoveToAttack(Net::MessageIn &msg); + virtual void processPlayerMoveToAttack(Net::MessageIn &msg) const; - virtual void processPlaterStatusChange(Net::MessageIn &msg); + virtual void processPlaterStatusChange(Net::MessageIn &msg) const; - virtual void processBeingStatusChange(Net::MessageIn &msg); + virtual void processBeingStatusChange(Net::MessageIn &msg) const; - virtual void processSkilCasting(Net::MessageIn &msg); + virtual void processSkilCasting(Net::MessageIn &msg) const; - virtual void processSkillNoDamage(Net::MessageIn &msg); + virtual void processSkillNoDamage(Net::MessageIn &msg) const; - virtual void processPvpMapMode(Net::MessageIn &msg); + virtual void processPvpMapMode(Net::MessageIn &msg) const; - virtual void processPvpSet(Net::MessageIn &msg); + virtual void processPvpSet(Net::MessageIn &msg) const; protected: // Should we honor server "Stop Walking" packets |