diff options
Diffstat (limited to 'src/net/ea/beinghandler.h')
-rw-r--r-- | src/net/ea/beinghandler.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/net/ea/beinghandler.h b/src/net/ea/beinghandler.h index 46e9f2bbb..7af57af18 100644 --- a/src/net/ea/beinghandler.h +++ b/src/net/ea/beinghandler.h @@ -37,37 +37,36 @@ class BeingHandler : public Net::BeingHandler A_DELETE_COPY(BeingHandler) protected: - virtual void requestNameById(int id) = 0; + virtual Being *createBeing(int id, short job) const A_WARN_UNUSED; - virtual Being *createBeing(int id, short job) A_WARN_UNUSED; - - virtual void setSprite(Being *being, unsigned int slot, int id, - std::string color = "", - unsigned char colorId = 1, - bool isWeapon = false, - bool isTempSprite = false); + virtual void setSprite(Being *const being, const unsigned int slot, + const int id, + const std::string &color = "", + const unsigned char colorId = 1, + const bool isWeapon = false, + const bool isTempSprite = false) const; virtual void processBeingVisibleOrMove(Net::MessageIn &msg, - bool visible); + const bool visible); - virtual void processBeingMove2(Net::MessageIn &msg); + virtual void processBeingMove2(Net::MessageIn &msg) const; virtual void processBeingSpawn(Net::MessageIn &msg); - virtual void processBeingRemove(Net::MessageIn &msg); + virtual void processBeingRemove(Net::MessageIn &msg) const; - virtual void processBeingResurrect(Net::MessageIn &msg); + virtual void processBeingResurrect(Net::MessageIn &msg) const; - virtual void processSkillDamage(Net::MessageIn &msg); + virtual void processSkillDamage(Net::MessageIn &msg) const; - virtual void processBeingAction(Net::MessageIn &msg); + virtual void processBeingAction(Net::MessageIn &msg) const; virtual void processBeingSelfEffect(Net::MessageIn &msg); virtual void processBeingEmotion(Net::MessageIn &msg); virtual void processBeingChangeLook(Net::MessageIn &msg, - bool look2) = 0; + const bool look2) const = 0; virtual void processNameResponse(Net::MessageIn &msg); @@ -78,7 +77,7 @@ class BeingHandler : public Net::BeingHandler virtual void processBeingChangeDirection(Net::MessageIn &msg); virtual void processPlayerMoveUpdate(Net::MessageIn &msg, - int type) = 0; + const int type) const = 0; virtual void processPlayerStop(Net::MessageIn &msg); @@ -100,6 +99,7 @@ class BeingHandler : public Net::BeingHandler // Should we honor server "Stop Walking" packets bool mSync; int mSpawnId; + bool mHideShield; }; } // namespace Ea |