diff options
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 82154f6d9..807c9b3ef 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -132,34 +132,6 @@ void BeingHandler::processBeingRemove(Net::MessageIn &msg) const BLOCK_END("BeingHandler::processBeingRemove") } -void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const -{ - BLOCK_START("BeingHandler::processBeingResurrect") - if (!actorManager || !localPlayer) - { - BLOCK_END("BeingHandler::processBeingResurrect") - return; - } - - // A being changed mortality status - - const int id = msg.readInt32("being id"); - Being *const dstBeing = actorManager->findBeing(id); - if (!dstBeing) - { - BLOCK_END("BeingHandler::processBeingResurrect") - return; - } - - // If this is player's current target, clear it. - if (dstBeing == localPlayer->getTarget()) - localPlayer->stopAttack(); - - if (msg.readUInt8("flag?") == 1U) - dstBeing->setAction(BeingAction::STAND, 0); - BLOCK_END("BeingHandler::processBeingResurrect") -} - void BeingHandler::processSkillDamage(Net::MessageIn &msg) const { BLOCK_START("BeingHandler::processSkillDamage") |