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-rw-r--r--src/localplayer.h81
1 files changed, 0 insertions, 81 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 4b9e98c13..6a6a015b8 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -449,79 +449,6 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void checkNewName(Being *being);
- bool isInAttackList(const std::string &name)
- { return mAttackMobsSet.find(name) != mAttackMobsSet.end(); }
-
- bool isInPriorityAttackList(const std::string &name)
- {
- return mPriorityAttackMobsSet.find(name)
- != mPriorityAttackMobsSet.end();
- }
-
- bool isInIgnoreAttackList(const std::string &name)
- {
- return mIgnoreAttackMobsSet.find(name)
- != mIgnoreAttackMobsSet.end();
- }
-
-/*
- bool isInAttackOrIgnoreList(const std::string &name)
- { return mAttackMobsSet.find(name) != mAttackMobsSet.end() ||
- mIgnoreAttackMobsSet.find(name) != mIgnoreAttackMobsSet.end(); }
-*/
-
- void removeAttackMob(const std::string &name);
-
- void addPriorityAttackMob(std::string name);
-
- void addAttackMob(std::string name);
-
- void addIgnoreAttackMob(std::string name);
-
- std::list<std::string> getPriorityAttackMobs()
- { return mPriorityAttackMobs; }
-
- std::list<std::string> getAttackMobs()
- { return mAttackMobs; }
-
- void setPriorityAttackMobs(std::list<std::string> mobs)
- { mPriorityAttackMobs = mobs; }
-
- void setAttackMobs(std::list<std::string> mobs)
- { mAttackMobs = mobs; }
-
- int getPriorityAttackMobsSize()
- { return mPriorityAttackMobs.size(); }
-
- int getAttackMobsSize()
- { return mAttackMobs.size(); }
-
- std::list<std::string> getIgnoreAttackMobs()
- { return mIgnoreAttackMobs; }
-
- std::set<std::string> getAttackMobsSet()
- { return mAttackMobsSet; }
-
- std::set<std::string> getPriorityAttackMobsSet()
- { return mPriorityAttackMobsSet; }
-
- std::set<std::string> getIgnoreAttackMobsSet()
- { return mIgnoreAttackMobsSet; }
-
- void rebuildPriorityAttackMobs();
-
- void rebuildAttackMobs();
-
- std::map<std::string, int> getAttackMobsMap()
- { return mAttackMobsMap; }
-
- std::map<std::string, int> getPriorityAttackMobsMap()
- { return mPriorityAttackMobsMap; }
-
- int getAttackMobIndex(std::string name);
-
- int getPriorityAttackMobIndex(std::string name);
-
void resetYellowBar();
protected:
@@ -650,14 +577,6 @@ class LocalPlayer : public Being, public ActorSpriteListener,
bool mServerAttack;
std::string mLastHitFrom;
std::string mWaitFor;
- std::list<std::string> mPriorityAttackMobs;
- std::list<std::string> mAttackMobs;
- std::list<std::string> mIgnoreAttackMobs;
- std::set<std::string> mPriorityAttackMobsSet;
- std::set<std::string> mAttackMobsSet;
- std::set<std::string> mIgnoreAttackMobsSet;
- std::map<std::string, int> mPriorityAttackMobsMap;
- std::map<std::string, int> mAttackMobsMap;
};
extern LocalPlayer *player_node;