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Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h25
1 files changed, 19 insertions, 6 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 414933e70..08ebbe841 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -28,6 +28,7 @@
#include "client.h"
#include "game.h"
#include "listener.h"
+#include "localconsts.h"
#include "gui/userpalette.h"
@@ -136,10 +137,10 @@ class LocalPlayer : public Being, public ActorSpriteListener,
int getAttackRange2();
- void attack(Being *target = NULL, bool keep = false,
+ void attack(Being *target = nullptr, bool keep = false,
bool dontChangeEquipment = false);
- void attack2(Being *target = NULL, bool keep = false,
+ void attack2(Being *target = nullptr, bool keep = false,
bool dontChangeEquipment = false);
void setGMLevel(int level);
@@ -271,9 +272,14 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void switchMagicAttack();
+ void switchPvpAttack();
+
int getMagicAttackType()
{ return mMagicAttackType ; }
+ int getPvpAttackType()
+ { return mPvpAttackType ; }
+
int getMoveToTargetType()
{ return mMoveToTargetType ; }
@@ -325,14 +331,16 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void changeAwayMode();
- bool getAwayMode()
- { return mAwayMode; }
-
void setAway(const std::string &message);
+ void setPseudoAway(const std::string &message);
+
bool getAway()
{ return mAwayMode; }
+ bool getPseudoAway()
+ { return mPseudoAwayMode; }
+
void setHalfAway(bool n)
{ mInactive = n; }
@@ -415,7 +423,7 @@ class LocalPlayer : public Being, public ActorSpriteListener,
{ return mPickUpTarget; }
void unSetPickUpTarget()
- { mPickUpTarget = 0; }
+ { mPickUpTarget = nullptr; }
/**
* Stop following a player.
@@ -473,6 +481,8 @@ class LocalPlayer : public Being, public ActorSpriteListener,
void stopAdvert();
+ bool checAttackPermissions(Being *target);
+
protected:
/** Whether or not the name settings have changed */
bool mUpdateName;
@@ -524,6 +534,8 @@ class LocalPlayer : public Being, public ActorSpriteListener,
unsigned int mPickUpType;
//magic attack type
unsigned int mMagicAttackType;
+ //pvp attack type
+ unsigned int mPvpAttackType;
//type how move to target
unsigned int mMoveToTargetType;
unsigned int mAttackType;
@@ -571,6 +583,7 @@ class LocalPlayer : public Being, public ActorSpriteListener,
int mPingTime;
int mAfkTime;
bool mAwayMode;
+ bool mPseudoAwayMode;
bool mShowNavigePath;
bool mIsServerBuggy;