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-rw-r--r--src/localplayer.h22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index cfd2902d2..79c9b9086 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -46,7 +46,7 @@ struct SkillInfo;
class AwayListener final : public gcn::ActionListener
{
public:
- void action(const gcn::ActionEvent &event);
+ void action(const gcn::ActionEvent &event) override;
};
/**
@@ -81,11 +81,12 @@ class LocalPlayer final : public Being,
*/
~LocalPlayer();
- virtual void logic();
+ virtual void logic() override;
void slowLogic();
- virtual void setAction(const Action &action, const int attackType = 0);
+ virtual void setAction(const Action &action,
+ const int attackType = 0) override;
/**
* Compute the next pathnode location when walking using keyboard.
@@ -99,7 +100,7 @@ class LocalPlayer final : public Being,
* Also, when specified, it picks up an item at the end of a path
* or attack target.
*/
- virtual void nextTile()
+ virtual void nextTile() override
{ nextTile(0); }
virtual void nextTile(unsigned char dir);
@@ -123,7 +124,7 @@ class LocalPlayer final : public Being,
* Called when an ActorSprite has been destroyed.
* @param actorSprite the ActorSprite being destroyed.
*/
- void actorSpriteDestroyed(const ActorSprite &actorSprite);
+ void actorSpriteDestroyed(const ActorSprite &actorSprite) override;
/**
* Gets the attack range.
@@ -204,7 +205,7 @@ class LocalPlayer final : public Being,
const unsigned char color, const int floorItemId,
const unsigned char fail);
- int getLevel() const;
+ int getLevel() const override;
int getTargetTime();
@@ -395,9 +396,10 @@ class LocalPlayer final : public Being,
/**
* Called when a option (set with config.addListener()) is changed
*/
- void optionChanged(const std::string &value);
+ void optionChanged(const std::string &value) override;
- void processEvent(Channels channel, const DepricatedEvent &event);
+ void processEvent(Channels channel,
+ const DepricatedEvent &event) override;
/**
* set a following player.
@@ -477,7 +479,7 @@ class LocalPlayer final : public Being,
void resetYellowBar();
- virtual unsigned char getWalkMask() const;
+ virtual unsigned char getWalkMask() const override;
void saveHomes();
@@ -520,7 +522,7 @@ class LocalPlayer final : public Being,
std::string getGameModifiersString();
protected:
- void updateCoords();
+ void updateCoords() override;
/** Whether or not the name settings have changed */
bool mUpdateName;