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Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 820295570..e642b0048 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -888,7 +888,7 @@ bool LocalPlayer::pickUp(FloorItem *const item)
if (!item)
return false;
- if (!Client::limitPackets(PACKET_PICKUP))
+ if (!client->limitPackets(PACKET_PICKUP))
return false;
const int dx = item->getTileX() - mX;
@@ -1009,7 +1009,7 @@ void LocalPlayer::setDestination(const int x, const int y)
Net::getPlayerHandler()->setDestination(x, y, newDir);
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
setDirection(newDir);
Net::getPlayerHandler()->setDirection(newDir);
@@ -1143,7 +1143,7 @@ void LocalPlayer::startWalking(const unsigned char dir)
{
// If the being can't move, just change direction
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
Net::getPlayerHandler()->setDirection(dir);
setDirection(dir);
@@ -1186,7 +1186,7 @@ void LocalPlayer::stopWalking(const bool sendToServer)
bool LocalPlayer::toggleSit() const
{
- if (!Client::limitPackets(PACKET_SIT))
+ if (!client->limitPackets(PACKET_SIT))
return false;
Being::Action newAction;
@@ -1213,7 +1213,7 @@ bool LocalPlayer::toggleSit() const
bool LocalPlayer::updateSit() const
{
- if (!Client::limitPackets(PACKET_SIT))
+ if (!client->limitPackets(PACKET_SIT))
return false;
Net::getPlayerHandler()->changeAction(mAction);
@@ -1222,7 +1222,7 @@ bool LocalPlayer::updateSit() const
bool LocalPlayer::emote(const uint8_t emotion)
{
- if (!Client::limitPackets(PACKET_EMOTE))
+ if (!client->limitPackets(PACKET_EMOTE))
return false;
Net::getPlayerHandler()->emote(emotion);
@@ -1309,7 +1309,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
{
setAction(ATTACK);
- if (!Client::limitPackets(PACKET_ATTACK))
+ if (!client->limitPackets(PACKET_ATTACK))
return;
if (!dontChangeEquipment)
@@ -1328,7 +1328,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
void LocalPlayer::stopAttack(const bool keepAttack)
{
- if (!Client::limitPackets(PACKET_STOPATTACK))
+ if (!client->limitPackets(PACKET_STOPATTACK))
return;
if (mServerAttack && mAction == ATTACK)
@@ -2432,7 +2432,7 @@ void LocalPlayer::crazyMove1()
if (mAction == MOVE)
return;
-// if (!Client::limitPackets(PACKET_DIRECTION))
+// if (!client->limitPackets(PACKET_DIRECTION))
// return;
if (mDirection == Being::UP)
@@ -2466,7 +2466,7 @@ void LocalPlayer::crazyMove2()
if (mAction == MOVE)
return;
-// if (!Client::limitPackets(PACKET_DIRECTION))
+// if (!client->limitPackets(PACKET_DIRECTION))
// return;
if (mDirection == Being::UP)
@@ -2522,7 +2522,7 @@ void LocalPlayer::crazyMove3()
break;
}
-// if (!Client::limitPackets(PACKET_DIRECTION))
+// if (!client->limitPackets(PACKET_DIRECTION))
// return;
setDirection(Being::DOWN);
@@ -2853,35 +2853,35 @@ void LocalPlayer::crazyMoveA()
{
case 'd':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
setDirection(Being::DOWN);
Net::getPlayerHandler()->setDirection(Being::DOWN);
}
break;
case 'u':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
setDirection(Being::UP);
Net::getPlayerHandler()->setDirection(Being::UP);
}
break;
case 'l':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
setDirection(Being::LEFT);
Net::getPlayerHandler()->setDirection(Being::LEFT);
}
break;
case 'r':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
setDirection(Being::RIGHT);
Net::getPlayerHandler()->setDirection(Being::RIGHT);
}
break;
case 'L':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -2897,7 +2897,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'R':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -2913,7 +2913,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'b':
-// if (Client::limitPackets(PACKET_DIRECTION))
+// if (client->limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -3278,7 +3278,7 @@ void LocalPlayer::tryMagic(const std::string &spell, const int baseMagic,
{
if (PlayerInfo::getAttribute(PlayerInfo::MP) >= mana)
{
- if (!Client::limitPackets(PACKET_CHAT))
+ if (!client->limitPackets(PACKET_CHAT))
return;
chatWindow->localChatInput(spell);
@@ -3736,7 +3736,7 @@ void LocalPlayer::targetMoved() const
if (mTarget && mServerAttack)
{
logger->log("LocalPlayer::targetMoved0");
- if (!Client::limitPackets(PACKET_ATTACK))
+ if (!client->limitPackets(PACKET_ATTACK))
return;
logger->log("LocalPlayer::targetMoved");
Net::getPlayerHandler()->attack(mTarget->getId(), mServerAttack);
@@ -3910,7 +3910,7 @@ void LocalPlayer::imitateDirection(const Being *const being,
if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated)
{
- if (!Client::limitPackets(PACKET_DIRECTION))
+ if (!client->limitPackets(PACKET_DIRECTION))
return;
if (mFollowMode == 2)