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Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 0310bb8ad..5192390bc 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -31,7 +31,7 @@
#include "guild.h"
#include "item.h"
#include "keyboardconfig.h"
-#include "log.h"
+#include "logger.h"
#include "map.h"
#include "party.h"
#include "particle.h"
@@ -46,10 +46,11 @@
#include "gui/gui.h"
#include "gui/inventorywindow.h"
#include "gui/killstats.h"
-#include "gui/ministatus.h"
+#include "gui/ministatuswindow.h"
#include "gui/okdialog.h"
#include "gui/outfitwindow.h"
#include "gui/palette.h"
+#include "gui/shopwindow.h"
#include "gui/skilldialog.h"
#include "gui/socialwindow.h"
#include "gui/statuswindow.h"
@@ -344,7 +345,7 @@ void LocalPlayer::logic()
if (mEnableAdvert && !mBlockAdvert && mAdvertTime < cur_time)
{
Uint8 smile = FLAG_SPECIAL;
- if (mTradebot)
+ if (mTradebot && shopWindow && !shopWindow->isShopEmpty())
smile += FLAG_SHOP;
if (mAwayMode)
@@ -3463,10 +3464,7 @@ void LocalPlayer::attack2(Being *target, bool keep, bool dontChangeEquipment)
if (target && target->getType() != Being::NPC)
{
mKeepAttacking = true;
- if (mAttackWeaponType == 1)
- moveToTarget();
- else
- moveToTarget(mAttackRange);
+ moveToTarget();
}
}
}