diff options
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index ebd28e43c..2a3048a3d 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -772,7 +772,7 @@ Position LocalPlayer::getNextWalkPosition(unsigned char dir) void LocalPlayer::nextTile(unsigned char dir _UNUSED_ = 0) { #ifdef MANASERV_SUPPORT - if (Net::getNetworkType() == ServerInfo::TMWATHENA) + if (Net::getNetworkType() != ServerInfo::MANASERV) #endif { // updatePos(); @@ -1028,7 +1028,7 @@ void LocalPlayer::setDestination(int x, int y) // If the destination given to being class is accepted, // we inform the Server. if ((x == mDest.x && y == mDest.y) - || Net::getNetworkType() == ServerInfo::TMWATHENA) + || Net::getNetworkType() != ServerInfo::MANASERV) #endif { Net::getPlayerHandler()->setDestination(x, y, mDirection); @@ -1123,7 +1123,7 @@ void LocalPlayer::startWalking(unsigned char dir) dx++; #ifdef MANASERV_SUPPORT - if (Net::getNetworkType() == ServerInfo::TMWATHENA) + if (Net::getNetworkType() != ServerInfo::MANASERV) #endif { // Prevent skipping corners over colliding tiles @@ -1333,7 +1333,11 @@ void LocalPlayer::attack(Being *target, bool keep, bool dontChangeEquipment) changeEquipmentBeforeAttack(target); Net::getPlayerHandler()->attack(target->getId(), mServerAttack); - if ((Net::getNetworkType() == ServerInfo::TMWATHENA) && !keep) +#ifdef MANASERV_SUPPORT + if ((Net::getNetworkType() != ServerInfo::MANASERV) && !keep) +#else + if (!keep) +#endif stopAttack(); } |