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-rw-r--r--src/itemshortcut.cpp155
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diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2007-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "configuration.h"
+#include "inventory.h"
+#include "item.h"
+#include "itemshortcut.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+#include "spellmanager.h"
+
+#include "net/inventoryhandler.h"
+#include "net/net.h"
+
+#include "utils/stringutils.h"
+
+ItemShortcut *itemShortcut[SHORTCUT_TABS];
+
+ItemShortcut::ItemShortcut(int number):
+ mItemSelected(-1),
+ mNumber(number)
+{
+ load();
+}
+
+ItemShortcut::~ItemShortcut()
+{
+ logger->log1("ItemShortcut::~ItemShortcut");
+}
+
+void ItemShortcut::load(bool oldConfig)
+{
+ std::string name;
+ Configuration *cfg;
+ if (oldConfig)
+ cfg = &config;
+ else
+ cfg = &serverConfig;
+
+ if (mNumber)
+ name = "shortcut" + toString(mNumber) + "_";
+ else
+ name = "shortcut";
+ for (int i = 0; i < SHORTCUT_ITEMS; i++)
+ {
+ int itemId = (int) cfg->getValue(name + toString(i), -1);
+
+ mItems[i] = itemId;
+ }
+}
+
+void ItemShortcut::save()
+{
+ std::string name;
+ if (mNumber)
+ name = "shortcut" + toString(mNumber) + "_";
+ else
+ name = "shortcut";
+
+ logger->log("save %s", name.c_str());
+
+ for (int i = 0; i < SHORTCUT_ITEMS; i++)
+ {
+ const int itemId = mItems[i] ? mItems[i] : -1;
+ serverConfig.setValue(name + toString(i), itemId);
+ }
+}
+
+void ItemShortcut::useItem(int index)
+{
+ if (!PlayerInfo::getInventory())
+ return;
+
+ int itemId = mItems[index];
+ if (itemId >= 0)
+ {
+ if (itemId < SPELL_MIN_ID)
+ {
+ Item *item = PlayerInfo::getInventory()->findItem(itemId);
+ if (item && item->getQuantity())
+ {
+ if (item->isEquipment())
+ {
+ if (item->isEquipped())
+ Net::getInventoryHandler()->unequipItem(item);
+ else
+ Net::getInventoryHandler()->equipItem(item);
+ }
+ else
+ {
+ Net::getInventoryHandler()->useItem(item);
+ }
+ }
+ }
+ else if (spellManager)
+ {
+ spellManager->useItem(itemId);
+ }
+ }
+}
+
+void ItemShortcut::equipItem(int index)
+{
+ if (!PlayerInfo::getInventory())
+ return;
+
+ if (mItems[index])
+ {
+ Item *item = PlayerInfo::getInventory()->findItem(mItems[index]);
+ if (item && item->getQuantity())
+ {
+ if (item->isEquipment())
+ {
+ if (!item->isEquipped())
+ Net::getInventoryHandler()->equipItem(item);
+ }
+ }
+ }
+}
+void ItemShortcut::unequipItem(int index)
+{
+ if (!PlayerInfo::getInventory())
+ return;
+
+ if (mItems[index])
+ {
+ Item *item = PlayerInfo::getInventory()->findItem(mItems[index]);
+ if (item && item->getQuantity())
+ {
+ if (item->isEquipment())
+ {
+ if (item->isEquipped())
+ Net::getInventoryHandler()->unequipItem(item);
+ }
+ }
+ }
+}