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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2015 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ITEM_H
-#define ITEM_H
-
-#include "enums/simpletypes/damaged.h"
-#include "enums/simpletypes/equipm.h"
-#include "enums/simpletypes/equipped.h"
-#include "enums/simpletypes/favorite.h"
-#include "enums/simpletypes/identified.h"
-#include "enums/simpletypes/itemcolor.h"
-
-#include "resources/db/itemdb.h"
-
-#include "localconsts.h"
-
-class Image;
-
-const int maxCards = 4;
-
-/**
- * Represents one or more instances of a certain item type.
- */
-class Item notfinal
-{
- public:
- /**
- * Constructor.
- */
- Item(const int id,
- const int type,
- const int quantity,
- const uint8_t refine,
- const ItemColor color,
- const Identified identified,
- const Damaged damaged,
- const Favorite favorite,
- const Equipm equipment,
- const Equipped equipped);
-
- A_DELETE_COPY(Item)
-
- /**
- * Destructor.
- */
- virtual ~Item();
-
- /**
- * Sets the item id, color the item type.
- */
- void setId(const int id, const ItemColor color);
-
- /**
- * Returns the item id.
- */
- int getId() const A_WARN_UNUSED
- { return mId; }
-
- /**
- * Returns the item image.
- */
- Image *getImage() const A_WARN_UNUSED
- { return mImage; }
-
- /**
- * Sets the number of items.
- */
- void setQuantity(const int quantity)
- { mQuantity = quantity; }
-
- /**
- * Increases the number of items by the given amount.
- */
- void increaseQuantity(const int amount)
- { mQuantity += amount; }
-
- /**
- * Returns the number of items.
- */
- int getQuantity() const A_WARN_UNUSED
- { return mQuantity; }
-
- /**
- * Sets whether this item is considered equipment.
- */
- void setEquipment(const Equipm equipment)
- { mEquipment = equipment; }
-
- /**
- * Returns whether this item is considered equipment.
- */
- Equipm isEquipment() const A_WARN_UNUSED
- { return mEquipment; }
-
- /**
- * Sets whether this item is equipped.
- */
- void setEquipped(const Equipped equipped)
- { mEquipped = equipped; }
-
- /**
- * Returns whether this item is equipped.
- */
- Equipped isEquipped() const A_WARN_UNUSED
- { return mEquipped; }
-
- /**
- * Sets this item refine level.
- */
- void setRefine(const uint8_t refine)
- { mRefine = refine; }
-
- /**
- * Returns this item refine level.
- */
- uint8_t getRefine() const A_WARN_UNUSED
- { return mRefine; }
-
- /**
- * Sets whether this item is in equipment.
- */
- void setInEquipment(const bool inEquipment)
- { mInEquipment = inEquipment; }
-
- /**
- * Returns whether this item is in equipment.
- */
- bool isInEquipment() const A_WARN_UNUSED
- { return mInEquipment; }
-
- /**
- * Sets the inventory index of this item.
- */
- void setInvIndex(const int index)
- { mInvIndex = index; }
-
- /**
- * Returns the inventory index of this item.
- */
- int getInvIndex() const A_WARN_UNUSED
- { return mInvIndex; }
-
- /**
- * Returns information about this item type.
- */
- const ItemInfo &getInfo() const A_WARN_UNUSED
- { return ItemDB::get(mId); }
-
- std::string getName() const A_WARN_UNUSED;
-
- static Image *getImage(const int id,
- const ItemColor color) A_WARN_UNUSED;
-
- bool isHaveTag(const int tagId) const A_WARN_UNUSED;
-
- ItemColor getColor() const A_WARN_UNUSED
- { return mColor; }
-
- void setColor(const ItemColor color)
- { mColor = color; }
-
- const std::string &getDescription() const A_WARN_UNUSED
- { return mDescription; }
-
- void setIdentified(const Identified b)
- { mIdentified = b; }
-
- Identified getIdentified() const A_WARN_UNUSED
- { return mIdentified; }
-
- void setDamaged(const Damaged b)
- { mDamaged = b; }
-
- Damaged getDamaged() const A_WARN_UNUSED
- { return mDamaged; }
-
- void setFavorite(const Favorite b)
- { mFavorite = b; }
-
- Favorite getFavorite() const A_WARN_UNUSED
- { return mFavorite; }
-
- void setCard(const int index, const int id);
-
- int getCard(const int index) const;
-
- void setCards(const int *const cards, const int size);
-
- const int *getCards() const
- { return mCards; }
-
- void setType(const int type)
- { mType = type; }
-
- int getType() const A_WARN_UNUSED
- { return mType; }
-
- void setTag(const int tag)
- { mTag = tag; }
-
- int getTag() const A_WARN_UNUSED
- { return mTag; }
-
- void addCard(const int card);
-
- void updateColor();
-
- int mId; /**< Item type id. */
- ItemColor mColor;
- int mQuantity; /**< Number of items. */
- int mTag;
-
- protected:
- Image *mImage; /**< Item image. */
- std::string mDescription;
- std::map <int, int> mTags;
- int mCards[maxCards];
- uint8_t mRefine; /**< Item refine level. */
- int mInvIndex; /**< Inventory index. */
- int mType; /**< Item type. */
- Equipm mEquipment; /**< Item is equipment. */
- Equipped mEquipped; /**< Item is equipped. */
- bool mInEquipment; /**< Item is in equipment */
- Identified mIdentified;
- Damaged mDamaged;
- Favorite mFavorite;
-};
-
-#endif // ITEM_H