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-rw-r--r--src/input/joystick.cpp33
1 files changed, 24 insertions, 9 deletions
diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp
index 9c45b1e63..52d9a7525 100644
--- a/src/input/joystick.cpp
+++ b/src/input/joystick.cpp
@@ -43,6 +43,7 @@ PRAGMA48(GCC diagnostic pop)
Joystick *joystick = nullptr;
int Joystick::joystickCount = 0;
bool Joystick::mEnabled = false;
+bool Joystick::mInitialized = false;
Joystick::Joystick(const int no) :
mDirection(0),
@@ -72,21 +73,41 @@ Joystick::~Joystick()
void Joystick::init()
{
- SDL_InitSubSystem(SDL_INIT_JOYSTICK);
// +++ possible to use SDL_EventState with different joystick features.
SDL_JoystickEventState(SDL_ENABLE);
+ mEnabled = config.getBoolValue("joystickEnabled");
+ detect();
+}
+
+void Joystick::detect()
+{
+ // close current joystick device
+ if (joystick != nullptr)
+ {
+ delete joystick;
+ joystick = nullptr;
+ }
+
+ // need to completely reinitialize joystick subsystem
+ // because SDL does not support hotplugging
+ if (mInitialized)
+ SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+ SDL_InitSubSystem(SDL_INIT_JOYSTICK);
+ mInitialized = true;
+
joystickCount = SDL_NumJoysticks();
logger->log("%i joysticks/gamepads found", joystickCount);
for (int i = 0; i < joystickCount; i++)
logger->log("- %s", SDL_JoystickNameForIndex(i));
- mEnabled = config.getBoolValue("joystickEnabled");
-
if (joystickCount > 0)
{
joystick = new Joystick(config.getIntValue("selectedJoystick"));
if (mEnabled)
+ {
joystick->open();
+ joystick->update();
+ }
}
}
@@ -207,12 +228,6 @@ void Joystick::close()
}
}
-void Joystick::reload()
-{
- joystickCount = SDL_NumJoysticks();
- setNumber(mNumber);
-}
-
void Joystick::setNumber(const int n)
{
if (mJoystick != nullptr)