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Diffstat (limited to 'src/guichan/sdl/sdlgraphics.cpp')
-rw-r--r-- | src/guichan/sdl/sdlgraphics.cpp | 694 |
1 files changed, 694 insertions, 0 deletions
diff --git a/src/guichan/sdl/sdlgraphics.cpp b/src/guichan/sdl/sdlgraphics.cpp new file mode 100644 index 000000000..8c4504a59 --- /dev/null +++ b/src/guichan/sdl/sdlgraphics.cpp @@ -0,0 +1,694 @@ +/* _______ __ __ __ ______ __ __ _______ __ __ + * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ + * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / + * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / + * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / + * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / + * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ + * + * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson + * + * + * Per Larsson a.k.a finalman + * Olof Naessén a.k.a jansem/yakslem + * + * Visit: http://guichan.sourceforge.net + * + * License: (BSD) + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name of Guichan nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * For comments regarding functions please see the header file. + */ + +#include "guichan/sdl/sdlgraphics.hpp" + +#include "guichan/exception.hpp" +#include "guichan/font.hpp" +#include "guichan/image.hpp" +#include "guichan/sdl/sdlimage.hpp" +#include "guichan/sdl/sdlpixel.hpp" + +// For some reason an old version of MSVC did not like std::abs, +// so we added this macro. +#ifndef ABS +#define ABS(x) ((x)<0?-(x):(x)) +#endif + +namespace gcn +{ + + SDLGraphics::SDLGraphics() + { + mAlpha = false; + } + + void SDLGraphics::_beginDraw() + { + Rectangle area; + area.x = 0; + area.y = 0; + area.width = mTarget->w; + area.height = mTarget->h; + pushClipArea(area); + } + + void SDLGraphics::_endDraw() + { + popClipArea(); + } + + void SDLGraphics::setTarget(SDL_Surface* target) + { + mTarget = target; + } + + bool SDLGraphics::pushClipArea(Rectangle area) + { + SDL_Rect rect; + bool result = Graphics::pushClipArea(area); + + const ClipRectangle& carea = mClipStack.top(); + rect.x = carea.x; + rect.y = carea.y; + rect.w = carea.width; + rect.h = carea.height; + + SDL_SetClipRect(mTarget, &rect); + + return result; + } + + void SDLGraphics::popClipArea() + { + Graphics::popClipArea(); + + if (mClipStack.empty()) + { + return; + } + + const ClipRectangle& carea = mClipStack.top(); + SDL_Rect rect; + rect.x = carea.x; + rect.y = carea.y; + rect.w = carea.width; + rect.h = carea.height; + + SDL_SetClipRect(mTarget, &rect); + } + + SDL_Surface* SDLGraphics::getTarget() const + { + return mTarget; + } + + void SDLGraphics::drawImage(const Image* image, + int srcX, + int srcY, + int dstX, + int dstY, + int width, + int height) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + SDL_Rect src; + SDL_Rect dst; + src.x = srcX; + src.y = srcY; + src.w = width; + src.h = height; + dst.x = dstX + top.xOffset; + dst.y = dstY + top.yOffset; + + const SDLImage* srcImage = dynamic_cast<const SDLImage*>(image); + + if (srcImage == NULL) + { + throw GCN_EXCEPTION("Trying to draw an image of unknown format, must be an SDLImage."); + } + + SDL_BlitSurface(srcImage->getSurface(), &src, mTarget, &dst); + } + + void SDLGraphics::fillRectangle(const Rectangle& rectangle) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + Rectangle area = rectangle; + area.x += top.xOffset; + area.y += top.yOffset; + + if(!area.isIntersecting(top)) + { + return; + } + + if (mAlpha) + { + int x1 = area.x > top.x ? area.x : top.x; + int y1 = area.y > top.y ? area.y : top.y; + int x2 = area.x + area.width < top.x + top.width ? area.x + area.width : top.x + top.width; + int y2 = area.y + area.height < top.y + top.height ? area.y + area.height : top.y + top.height; + int x, y; + + SDL_LockSurface(mTarget); + for (y = y1; y < y2; y++) + { + for (x = x1; x < x2; x++) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + } + SDL_UnlockSurface(mTarget); + + } + else + { + SDL_Rect rect; + rect.x = area.x; + rect.y = area.y; + rect.w = area.width; + rect.h = area.height; + + Uint32 color = SDL_MapRGBA(mTarget->format, + mColor.r, + mColor.g, + mColor.b, + mColor.a); + SDL_FillRect(mTarget, &rect, color); + } + } + + void SDLGraphics::drawPoint(int x, int y) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y += top.yOffset; + + if(!top.isPointInRect(x,y)) + return; + + if (mAlpha) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + else + { + SDLputPixel(mTarget, x, y, mColor); + } + } + + void SDLGraphics::drawHLine(int x1, int y, int x2) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x1 += top.xOffset; + y += top.yOffset; + x2 += top.xOffset; + + if (y < top.y || y >= top.y + top.height) + { + return; + } + + if (x1 > x2) + { + x1 ^= x2; + x2 ^= x1; + x1 ^= x2; + } + + if (top.x > x1) + { + if (top.x > x2) + { + return; + } + + x1 = top.x; + } + + if (top.x + top.width <= x2) + { + if (top.x + top.width <= x1) + { + return; + } + + x2 = top.x + top.width -1; + } + + int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + Uint8 *p = (Uint8 *)mTarget->pixels + y * mTarget->pitch + x1 * bpp; + + Uint32 pixel = SDL_MapRGB(mTarget->format, + mColor.r, + mColor.g, + mColor.b); + switch(bpp) + { + case 1: + for (;x1 <= x2; ++x1) + { + *(p++) = pixel; + } + break; + + case 2: + { + Uint16* q = (Uint16*)p; + for (;x1 <= x2; ++x1) + { + *(q++) = pixel; + } + break; + } + case 3: + if(SDL_BYTEORDER == SDL_BIG_ENDIAN) + { + for (;x1 <= x2; ++x1) + { + p[0] = (pixel >> 16) & 0xff; + p[1] = (pixel >> 8) & 0xff; + p[2] = pixel & 0xff; + p += 3; + } + } + else + { + for (;x1 <= x2; ++x1) + { + p[0] = pixel & 0xff; + p[1] = (pixel >> 8) & 0xff; + p[2] = (pixel >> 16) & 0xff; + p += 3; + } + } + break; + + case 4: + { + Uint32* q = (Uint32*)p; + for (;x1 <= x2; ++x1) + { + if (mAlpha) + { + *q = SDLAlpha32(pixel,*q,mColor.a); + q++; + } + else + { + *(q++) = pixel; + } + } + break; + } + + } // end switch + + SDL_UnlockSurface(mTarget); + } + + void SDLGraphics::drawVLine(int x, int y1, int y2) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y1 += top.yOffset; + y2 += top.yOffset; + + if (x < top.x || x >= top.x + top.width) + { + return; + } + + if (y1 > y2) + { + y1 ^= y2; + y2 ^= y1; + y1 ^= y2; + } + + if (top.y > y1) + { + if (top.y > y2) + { + return; + } + + y1 = top.y; + } + + if (top.y + top.height <= y2) + { + if (top.y + top.height <= y1) + { + return; + } + + y2 = top.y + top.height - 1; + } + + int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + Uint8 *p = (Uint8 *)mTarget->pixels + y1 * mTarget->pitch + x * bpp; + + Uint32 pixel = SDL_MapRGB(mTarget->format, mColor.r, mColor.g, mColor.b); + + switch(bpp) + { + case 1: + for (;y1 <= y2; ++y1) + { + *p = pixel; + p += mTarget->pitch; + } + break; + + case 2: + for (;y1 <= y2; ++y1) + { + *(Uint16*)p = pixel; + p += mTarget->pitch; + } + break; + + case 3: + if(SDL_BYTEORDER == SDL_BIG_ENDIAN) + { + for (;y1 <= y2; ++y1) + { + p[0] = (pixel >> 16) & 0xff; + p[1] = (pixel >> 8) & 0xff; + p[2] = pixel & 0xff; + p += mTarget->pitch; + } + } + else + { + for (;y1 <= y2; ++y1) + { + p[0] = pixel & 0xff; + p[1] = (pixel >> 8) & 0xff; + p[2] = (pixel >> 16) & 0xff; + p += mTarget->pitch; + } + } + break; + + case 4: + for (;y1 <= y2; ++y1) + { + if (mAlpha) + { + *(Uint32*)p = SDLAlpha32(pixel,*(Uint32*)p,mColor.a); + } + else + { + *(Uint32*)p = pixel; + } + p += mTarget->pitch; + } + break; + + } // end switch + + SDL_UnlockSurface(mTarget); + } + + void SDLGraphics::drawRectangle(const Rectangle& rectangle) + { + int x1 = rectangle.x; + int x2 = rectangle.x + rectangle.width - 1; + int y1 = rectangle.y; + int y2 = rectangle.y + rectangle.height - 1; + + drawHLine(x1, y1, x2); + drawHLine(x1, y2, x2); + + drawVLine(x1, y1, y2); + drawVLine(x2, y1, y2); + } + + void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) + { + if (x1 == x2) + { + drawVLine(x1, y1, y2); + return; + } + if (y1 == y2) + { + drawHLine(x1, y1, x2); + return; + } + + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + x1 += top.xOffset; + y1 += top.yOffset; + x2 += top.xOffset; + y2 += top.yOffset; + + // Draw a line with Bresenham + + int dx = ABS(x2 - x1); + int dy = ABS(y2 - y1); + + if (dx > dy) + { + if (x1 > x2) + { + // swap x1, x2 + x1 ^= x2; + x2 ^= x1; + x1 ^= x2; + + // swap y1, y2 + y1 ^= y2; + y2 ^= y1; + y1 ^= y2; + } + + if (y1 < y2) + { + int y = y1; + int p = 0; + + for (int x = x1; x <= x2; x++) + { + if (top.isPointInRect(x, y)) + { + if (mAlpha) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + else + { + SDLputPixel(mTarget, x, y, mColor); + } + } + + p += dy; + + if (p * 2 >= dx) + { + y++; + p -= dx; + } + } + } + else + { + int y = y1; + int p = 0; + + for (int x = x1; x <= x2; x++) + { + if (top.isPointInRect(x, y)) + { + if (mAlpha) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + else + { + SDLputPixel(mTarget, x, y, mColor); + } + } + + p += dy; + + if (p * 2 >= dx) + { + y--; + p -= dx; + } + } + } + } + else + { + if (y1 > y2) + { + // swap y1, y2 + y1 ^= y2; + y2 ^= y1; + y1 ^= y2; + + // swap x1, x2 + x1 ^= x2; + x2 ^= x1; + x1 ^= x2; + } + + if (x1 < x2) + { + int x = x1; + int p = 0; + + for (int y = y1; y <= y2; y++) + { + if (top.isPointInRect(x, y)) + { + if (mAlpha) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + else + { + SDLputPixel(mTarget, x, y, mColor); + } + } + + p += dx; + + if (p * 2 >= dy) + { + x++; + p -= dy; + } + } + } + else + { + int x = x1; + int p = 0; + + for (int y = y1; y <= y2; y++) + { + if (top.isPointInRect(x, y)) + { + if (mAlpha) + { + SDLputPixelAlpha(mTarget, x, y, mColor); + } + else + { + SDLputPixel(mTarget, x, y, mColor); + } + } + + p += dx; + + if (p * 2 >= dy) + { + x--; + p -= dy; + } + } + } + } + } + + void SDLGraphics::setColor(const Color& color) + { + mColor = color; + + mAlpha = color.a != 255; + } + + const Color& SDLGraphics::getColor() const + { + return mColor; + } + + void SDLGraphics::drawSDLSurface(SDL_Surface* surface, + SDL_Rect source, + SDL_Rect destination) + { + if (mClipStack.empty()) + { + throw GCN_EXCEPTION("Clip stack is empty, perhaps you called a draw funtion outside of _beginDraw() and _endDraw()?"); + } + + const ClipRectangle& top = mClipStack.top(); + + destination.x += top.xOffset; + destination.y += top.yOffset; + + SDL_BlitSurface(surface, &source, mTarget, &destination); + } +} |