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-/* _______ __ __ __ ______ __ __ _______ __ __
- * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
- * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
- * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
- * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
- * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
- * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
- *
- * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
- *
- *
- * Per Larsson a.k.a finalman
- * Olof Naessén a.k.a jansem/yakslem
- *
- * Visit: http://guichan.sourceforge.net
- *
- * License: (BSD)
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * 3. Neither the name of Guichan nor the names of its contributors may
- * be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
- * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef GCN_FOCUSHANDLER_HPP
-#define GCN_FOCUSHANDLER_HPP
-
-#include <vector>
-
-#include "guichan/event.hpp"
-#include "guichan/platform.hpp"
-
-namespace gcn
-{
- class Widget;
-
- /**
- * Handles focus for widgets in a Gui. Each Gui has at least one
- * focus handler.
- * You will probably not use the focus handler directly as Widget
- * has functions that automatically uses the active focus handler.
- *
- * @see Widget::isFocus, Widget::isModalFocused,
- * Widget::isModalMouseInputFocused, Widget::requestFocus,
- * Widget::requestModalFocus, Widget::requestModalMouseInputFocus,
- * Widget::releaseModalFocus, Widget::relaseModalMouseInputFocus,
- * Widget::setFocusable, Widget::isFocusable, FocusListener
- *
- * @since 0.1.0
- */
- class GCN_CORE_DECLSPEC FocusHandler
- {
- public:
-
- /**
- * Constructor.
- */
- FocusHandler();
-
- /**
- * Destructor.
- */
- virtual ~FocusHandler() { };
-
- /**
- * Requests focus for a widget. Focus will only be granted to a widget
- * if it's focusable and if no other widget has modal focus.
- * If a widget receives focus a focus event will be sent to the
- * focus listeners of the widget.
- *
- * @param widget The widget to request focus for.
- * @see isFocused, Widget::requestFocus
- */
- virtual void requestFocus(Widget* widget);
-
- /**
- * Requests modal focus for a widget. Focus will only be granted
- * to a widget if it's focusable and if no other widget has modal
- * focus.
- *
- * @param widget The widget to request modal focus for.
- * @throws Exception when another widget already has modal focus.
- * @see releaseModalFocus, Widget::requestModalFocus
- */
- virtual void requestModalFocus(Widget* widget);
-
- /**
- * Requests modal mouse input focus for a widget. Focus will only
- * be granted to a widget if it's focusable and if no other widget
- * has modal mouse input focus.
- *
- * Modal mouse input focus means no other widget then the widget with
- * modal mouse input focus will receive mouse input. The widget with
- * modal mouse input focus will also receive mouse input no matter what
- * the mouse input is or where the mouse input occurs.
- *
- * @param widget The widget to focus for modal mouse input focus.
- * @throws Exception when another widget already has modal mouse input
- * focus.
- * @see releaseModalMouseInputFocus, Widget::requestModalMouseInputFocus
- */
- virtual void requestModalMouseInputFocus(Widget* widget);
-
- /**
- * Releases modal focus if the widget has modal focus.
- * If the widget doesn't have modal focus no relase will occur.
- *
- * @param widget The widget to release modal focus for.
- * @see reuqestModalFocus, Widget::releaseModalFocus
- */
- virtual void releaseModalFocus(Widget* widget);
-
- /**
- * Releases modal mouse input focus if the widget has modal mouse input
- * focus. If the widget doesn't have modal mouse input focus no relase
- * will occur.
- *
- * @param widget the widget to release modal mouse input focus for.
- * @see requestModalMouseInputFocus, Widget::releaseModalMouseInputFocus
- */
- virtual void releaseModalMouseInputFocus(Widget* widget);
-
- /**
- * Checks if a widget is focused.
- *
- * @param widget The widget to check.
- * @return True if the widget is focused, false otherwise.
- * @see Widget::isFocused
- */
- virtual bool isFocused(const Widget* widget) const;
-
- /**
- * Gets the widget with focus.
- *
- * @return The widget with focus. NULL if no widget has focus.
- */
- virtual Widget* getFocused() const;
-
- /**
- * Gets the widget with modal focus.
- *
- * @return The widget with modal focus. NULL if no widget has
- * modal focus.
- */
- virtual Widget* getModalFocused() const;
-
- /**
- * Gets the widget with modal mouse input focus.
- *
- * @return The widget with modal mouse input focus. NULL if
- * no widget has modal mouse input focus.
- */
- virtual Widget* getModalMouseInputFocused() const;
-
- /**
- * Focuses the next widget added to a conainer.
- * If no widget has focus the first widget gets focus. The order
- * in which the widgets are focused is determined by the order
- * they were added to a container.
- *
- * @see focusPrevious
- */
- virtual void focusNext();
-
- /**
- * Focuses the previous widget added to a contaienr.
- * If no widget has focus the first widget gets focus. The order
- * in which the widgets are focused is determined by the order
- * they were added to a container.
- *
- * @see focusNext
- */
- virtual void focusPrevious();
-
- /**
- * Adds a widget to by handles by the focus handler.
- *
- * @param widget The widget to add.
- * @see remove
- */
- virtual void add(Widget* widget);
-
- /**
- * Removes a widget from the focus handler.
- *
- * @param widget The widget to remove.
- * @see add
- */
- virtual void remove(Widget* widget);
-
- /**
- * Focuses nothing. A focus event will also be sent to the
- * focused widget's focus listeners if a widget has focus.
- */
- virtual void focusNone();
-
- /**
- * Focuses the next widget which allows tabbing in unless
- * the current focused Widget disallows tabbing out.
- *
- * @see tabPrevious
- */
- virtual void tabNext();
-
- /**
- * Focuses the previous widget which allows tabbing in unless
- * current focused widget disallows tabbing out.
- *
- * @see tabNext
- */
- virtual void tabPrevious();
-
- /**
- * Gets the widget being dragged. Used by the Gui class to
- * keep track of the dragged widget.
- *
- * @return the widget being dragged.
- * @see setDraggedWidget
- */
- virtual Widget* getDraggedWidget();
-
- /**
- * Sets the widget being dragged. Used by the Gui class to
- * keep track of the dragged widget.
- *
- * @param draggedWidget The widget being dragged.
- * @see getDraggedWidget
- */
- virtual void setDraggedWidget(Widget* draggedWidget);
-
- /**
- * Gets the last widget with the mouse. Used by the Gui class
- * to keep track the last widget with the mouse.
- *
- * @return The last widget with the mouse.
- * @see setLastWidgetWithMouse
- */
- virtual Widget* getLastWidgetWithMouse();
-
- /**
- * Sets the last widget with the mouse. Used by the Gui class
- * to keep track the last widget with the mouse.
- *
- * @param lastWidgetWithMouse The last widget with the mouse.
- * @see getLastWidgetWithMouse
- */
- virtual void setLastWidgetWithMouse(Widget* lastWidgetWithMouse);
-
- /**
- * Gets the last widget with modal focus.
- *
- * @return The last widget with modal focus.
- * @see setLastWidgetWithModalFocus
- */
- virtual Widget* getLastWidgetWithModalFocus();
-
- /**
- * Sets the last widget with modal focus.
- *
- * @param widget The last widget with modal focus.
- * @see getLastWidgetWithModalFocus
- */
- virtual void setLastWidgetWithModalFocus(Widget* widget);
-
- /**
- * Gets the last widget with modal mouse input focus.
- *
- * @return The last widget with modal mouse input focus.
- * @see setLastWidgetWithModalMouseInputFocus
- */
- virtual Widget* getLastWidgetWithModalMouseInputFocus();
-
- /**
- * Sets the last widget with modal mouse input focus.
- *
- * @param widget The last widget with modal mouse input focus.
- * @see getLastWidgetWithModalMouseInputFocus
- */
- virtual void setLastWidgetWithModalMouseInputFocus(Widget* widget);
-
- /**
- * Gets the last widget pressed. Used by the Gui class to keep track
- * of pressed widgets.
- *
- * @return The last widget pressed.
- * @see setLastWidgetPressed
- */
- virtual Widget* getLastWidgetPressed();
-
- /**
- * Sets the last widget pressed. Used by the Gui class to keep track
- * of pressed widgets.
- *
- * @param lastWidgetPressed The last widget pressed.
- * @see getLastWidgetPressed
- */
- virtual void setLastWidgetPressed(Widget* lastWidgetPressed);
-
- protected:
- /**
- * Distributes a focus lost event.
- *
- * @param focusEvent the event to distribute.
- * @since 0.7.0
- */
- virtual void distributeFocusLostEvent(const Event& focusEvent);
-
- /**
- * Distributes a focus gained event.
- *
- * @param focusEvent the event to distribute.
- * @since 0.7.0
- */
- virtual void distributeFocusGainedEvent(const Event& focusEvent);
-
- /**
- * Typedef.
- */
- typedef std::vector<Widget*> WidgetVector;
-
- /**
- * Typedef.
- */
- typedef WidgetVector::iterator WidgetIterator;
-
- /**
- * Holds the widgets currently being handled by the
- * focus handler.
- */
- WidgetVector mWidgets;
-
- /**
- * Holds the focused widget. NULL if no widget has focus.
- */
- Widget* mFocusedWidget;
-
- /**
- * Holds the modal focused widget. NULL if no widget has
- * modal focused.
- */
- Widget* mModalFocusedWidget;
-
- /**
- * Holds the modal mouse input focused widget. NULL if no widget
- * is being dragged.
- */
- Widget* mModalMouseInputFocusedWidget;
-
- /**
- * Holds the dragged widget. NULL if no widget is
- * being dragged.
- */
- Widget* mDraggedWidget;
-
- /**
- * Holds the last widget with the mouse.
- */
- Widget* mLastWidgetWithMouse;
-
- /**
- * Holds the last widget with modal focus.
- */
- Widget* mLastWidgetWithModalFocus;
-
- /**
- * Holds the last widget with modal mouse input focus.
- */
- Widget* mLastWidgetWithModalMouseInputFocus;
-
- /**
- * Holds the last widget pressed.
- */
- Widget* mLastWidgetPressed;
- };
-}
-
-#endif // end GCN_FOCUSHANDLER_HPP