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+/* _______ __ __ __ ______ __ __ _______ __ __
+ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
+ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
+ * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
+ *
+ *
+ * Per Larsson a.k.a finalman
+ * Olof Naessén a.k.a jansem/yakslem
+ *
+ * Visit: http://guichan.sourceforge.net
+ *
+ * License: (BSD)
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name of Guichan nor the names of its contributors may
+ * be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GCN_IMAGE_HPP
+#define GCN_IMAGE_HPP
+
+#include <string>
+
+#include "guichan/platform.hpp"
+
+namespace gcn
+{
+ class Color;
+ class ImageLoader;
+
+ /**
+ * Holds an image. To be able to use this class you must first set an
+ * ImageLoader in Image by calling
+ * @code Image::setImageLoader(myImageLoader) @endcode
+ * The function is static. If this is not done, the constructor taking a
+ * filename will throw an exception. The ImageLoader you use must be
+ * compatible with the Graphics object you use.
+ *
+ * EXAMPLE: If you use SDLGraphics you should use SDLImageLoader.
+ * Otherwise your program might crash in a most bizarre way.
+ * @see AllegroImageLoader, HGEImageLoader, OpenLayerImageLoader,
+ * OpenGLAllegroImageLoader, OpenGLSDLImageLoader, SDLImageLoader
+ * @since 0.1.0
+ */
+ class GCN_CORE_DECLSPEC Image
+ {
+ public:
+
+ /**
+ * Constructor.
+ */
+ Image();
+
+ /**
+ * Destructor.
+ */
+ virtual ~Image();
+
+ /**
+ * Loads an image by using the class' image laoder. All image loaders implemented
+ * in Guichan return a newly instantiated image which must be deleted in
+ * order to avoid a memory leak.
+ *
+ * NOTE: The functions getPixel and putPixel are only guaranteed to work
+ * before an image has been converted to display format.
+ *
+ * @param filename The file to load.
+ * @param convertToDisplayFormat True if the image should be converted
+ * to display, false otherwise.
+ * @since 0.5.0
+ */
+ static Image* load(const std::string& filename, bool convertToDisplayFormat = true);
+
+ /**
+ * Gets the image loader used for loading images.
+ *
+ * @return The image loader used for loading images.
+ * @see setImageLoader, AllegroImageLoader, HGEImageLoader,
+ * OpenLayerImageLoader, OpenGLAllegroImageLoader,
+ * OpenGLSDLImageLoader, SDLImageLoader
+ * @since 0.1.0
+ */
+ static ImageLoader* getImageLoader();
+
+ /**
+ * Sets the ImageLoader to be used for loading images.
+ *
+ * IMPORTANT: The image loader is static and MUST be set before
+ * loading images!
+ *
+ * @param imageLoader The image loader to be used for loading images.
+ * @see getImageLoader, AllegroImageLoader, HGEImageLoader,
+ * OpenLayerImageLoader, OpenGLAllegroImageLoader,
+ * OpenGLSDLImageLoader, SDLImageLoader
+ * @since 0.1.0
+ */
+ static void setImageLoader(ImageLoader* imageLoader);
+
+ /**
+ * Frees an image.
+ *
+ * @since 0.5.0
+ */
+ virtual void free() = 0;
+
+ /**
+ * Gets the width of the image.
+ *
+ * @return The width of the image.
+ *
+ * @since 0.1.0
+ */
+ virtual int getWidth() const = 0;
+
+ /**
+ * Gets the height of the image.
+ *
+ * @return The height of the image.
+ *
+ * @since 0.1.0
+ */
+ virtual int getHeight() const = 0;
+
+ /**
+ * Gets the color of a pixel at coordinate (x, y) in the image.
+ *
+ * IMPORTANT: Only guaranteed to work before the image has been
+ * converted to display format.
+ *
+ * @param x The x coordinate.
+ * @param y The y coordinate.
+ * @return The color of the pixel.
+ *
+ * @since 0.5.0
+ */
+ virtual Color getPixel(int x, int y) = 0;
+
+ /**
+ * Puts a pixel with a certain color at coordinate (x, y).
+ *
+ * @param x The x coordinate.
+ * @param y The y coordinate.
+ * @param color The color of the pixel to put.
+ * @since 0.5.0
+ */
+ virtual void putPixel(int x, int y, const Color& color) = 0;
+
+ /**
+ * Converts the image, if possible, to display format.
+ *
+ * IMPORTANT: Only guaranteed to work before the image has been
+ * converted to display format.
+ * @since 0.5.0
+ */
+ virtual void convertToDisplayFormat() = 0;
+
+ protected:
+ /**
+ * Holds the image loader to be used when loading images.
+ */
+ static ImageLoader* mImageLoader;
+ };
+}
+
+#endif // end GCN_IMAGE_HPP