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-rw-r--r--src/gui/viewport.cpp7
-rw-r--r--src/gui/windows/buyingstoreselldialog.h4
2 files changed, 7 insertions, 4 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 4592d5e69..fa29590f4 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -413,7 +413,8 @@ bool Viewport::openContextMenu(const MouseEvent &event)
bool Viewport::leftMouseAction()
{
- const bool stopAttack = inputManager.isActionActive(InputAction::STOP_ATTACK);
+ const bool stopAttack = inputManager.isActionActive(
+ InputAction::STOP_ATTACK);
// Interact with some being
if (mHoverBeing)
{
@@ -441,7 +442,9 @@ bool Viewport::leftMouseAction()
return true;
}
}
- else if (!stopAttack && (type == ActorType::Monster || type == ActorType::Npc))
+ else if (!stopAttack &&
+ (type == ActorType::Monster ||
+ type == ActorType::Npc))
{
if ((localPlayer->withinAttackRange(mHoverBeing) ||
inputManager.isActionActive(static_cast<int>(
diff --git a/src/gui/windows/buyingstoreselldialog.h b/src/gui/windows/buyingstoreselldialog.h
index 39b45a127..9fb40cba0 100644
--- a/src/gui/windows/buyingstoreselldialog.h
+++ b/src/gui/windows/buyingstoreselldialog.h
@@ -42,8 +42,8 @@ class BuyingStoreSellDialog final : public SellDialog
*
* @see Window::Window
*/
- explicit BuyingStoreSellDialog(const int accountId,
- const int storeId);
+ BuyingStoreSellDialog(const int accountId,
+ const int storeId);
A_DELETE_COPY(BuyingStoreSellDialog)