diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/buydialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/buyselldialog.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 16 | ||||
-rw-r--r-- | src/gui/windows/npcpostdialog.cpp | 5 | ||||
-rw-r--r-- | src/gui/windows/selldialog.cpp | 2 |
6 files changed, 17 insertions, 16 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 1c4722419..aa5a983fc 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -916,7 +916,7 @@ void PopupMenu::handleLink(const std::string &link, else if (link == "buy" && being && mBeingId != 0) { if (being->getType() == ActorType::Npc) - Net::getNpcHandler()->buy(mBeingId); + npcHandler->buy(mBeingId); else if (being->getType() == ActorType::Player) buySellHandler->requestSellList(being->getName()); } @@ -927,7 +927,7 @@ void PopupMenu::handleLink(const std::string &link, else if (link == "sell" && being && mBeingId != 0) { if (being->getType() == ActorType::Npc) - Net::getNpcHandler()->sell(mBeingId); + npcHandler->sell(mBeingId); else if (being->getType() == ActorType::Player) buySellHandler->requestBuyList(being->getName()); } diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index c86ef184a..0bd452c1b 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -440,7 +440,7 @@ void BuyDialog::action(const ActionEvent &event) else if (mNpcId != -1) { const ShopItem *const item = mShopItems->at(selectedItem); - Net::getNpcHandler()->buyItem(mNpcId, item->getId(), + npcHandler->buyItem(mNpcId, item->getId(), item->getColor(), mAmountItems); // Update money and adjust the max number of items diff --git a/src/gui/windows/buyselldialog.cpp b/src/gui/windows/buyselldialog.cpp index f8d2ec954..701eb96bc 100644 --- a/src/gui/windows/buyselldialog.cpp +++ b/src/gui/windows/buyselldialog.cpp @@ -130,14 +130,14 @@ void BuySellDialog::action(const ActionEvent &event) if (eventId == "Buy") { if (mNpcId != -1) - Net::getNpcHandler()->buy(mNpcId); + npcHandler->buy(mNpcId); else buySellHandler->requestSellList(mNick); } else if (eventId == "Sell") { if (mNpcId != -1) - Net::getNpcHandler()->sell(mNpcId); + npcHandler->sell(mNpcId); else buySellHandler->requestBuyList(mNick); } diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 1b11239da..b9917461b 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -318,7 +318,7 @@ void NpcDialog::action(const ActionEvent &event) selectedIndex + 1); printText = mItems[selectedIndex]; - Net::getNpcHandler()->listInput(mNpcId, choice); + npcHandler->listInput(mNpcId, choice); break; } case NPC_INPUT_STRING: @@ -326,7 +326,7 @@ void NpcDialog::action(const ActionEvent &event) if (!PacketLimiter::limitPackets(PACKET_NPC_INPUT)) return; printText = mTextField->getText(); - Net::getNpcHandler()->stringInput(mNpcId, printText); + npcHandler->stringInput(mNpcId, printText); break; } case NPC_INPUT_INTEGER: @@ -334,7 +334,7 @@ void NpcDialog::action(const ActionEvent &event) if (!PacketLimiter::limitPackets(PACKET_NPC_INPUT)) return; printText = strprintf("%d", mIntField->getValue()); - Net::getNpcHandler()->integerInput( + npcHandler->integerInput( mNpcId, mIntField->getValue()); break; } @@ -378,7 +378,7 @@ void NpcDialog::action(const ActionEvent &event) } // need send selected item - Net::getNpcHandler()->stringInput(mNpcId, str); + npcHandler->stringInput(mNpcId, str); mInventory->clear(); break; } @@ -448,14 +448,14 @@ void NpcDialog::action(const ActionEvent &event) switch (mInputState) { case NPC_INPUT_ITEM: - Net::getNpcHandler()->stringInput(mNpcId, "0,0"); + npcHandler->stringInput(mNpcId, "0,0"); break; case NPC_INPUT_STRING: case NPC_INPUT_INTEGER: case NPC_INPUT_NONE: case NPC_INPUT_LIST: default: - Net::getNpcHandler()->listInput(mNpcId, 255); + npcHandler->listInput(mNpcId, 255); break; } closeDialog(); @@ -474,13 +474,13 @@ void NpcDialog::action(const ActionEvent &event) void NpcDialog::nextDialog() { - Net::getNpcHandler()->nextDialog(mNpcId); + npcHandler->nextDialog(mNpcId); } void NpcDialog::closeDialog() { restoreCamera(); - Net::getNpcHandler()->closeDialog(mNpcId); + npcHandler->closeDialog(mNpcId); } int NpcDialog::getNumberOfElements() diff --git a/src/gui/windows/npcpostdialog.cpp b/src/gui/windows/npcpostdialog.cpp index 7bca90500..b037c718e 100644 --- a/src/gui/windows/npcpostdialog.cpp +++ b/src/gui/windows/npcpostdialog.cpp @@ -119,8 +119,9 @@ void NpcPostDialog::action(const ActionEvent &event) } else { - Net::getNpcHandler()->sendLetter(mNpcId, mSender->getText(), - mText->getText()); + npcHandler->sendLetter(mNpcId, + mSender->getText(), + mText->getText()); } setVisible(false); } diff --git a/src/gui/windows/selldialog.cpp b/src/gui/windows/selldialog.cpp index b62b22976..fc9ec4b66 100644 --- a/src/gui/windows/selldialog.cpp +++ b/src/gui/windows/selldialog.cpp @@ -276,7 +276,7 @@ void SellDialog::action(const ActionEvent &event) // return the inventory index of the next Duplicate otherwise. const int itemIndex = item->getCurrentInvIndex(); const int sellCount = item->sellCurrentDuplicate(mAmountItems); - Net::getNpcHandler()->sellItem(mNpcId, itemIndex, sellCount); + npcHandler->sellItem(mNpcId, itemIndex, sellCount); mAmountItems -= sellCount; } |