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-rw-r--r--src/gui/models/userstablemodel.h2
-rw-r--r--src/gui/popups/beingpopup.cpp2
-rw-r--r--src/gui/popups/popupmenu.cpp80
-rw-r--r--src/gui/viewport.cpp32
-rw-r--r--src/gui/widgets/avatarlistbox.cpp4
-rw-r--r--src/gui/widgets/tabs/socialfriendstab.h2
-rw-r--r--src/gui/widgets/tabs/socialplayerstab.h4
-rw-r--r--src/gui/windows/botcheckerwindow.cpp2
-rw-r--r--src/gui/windows/charcreatedialog.cpp2
-rw-r--r--src/gui/windows/chatwindow.cpp8
-rw-r--r--src/gui/windows/killstats.cpp2
-rw-r--r--src/gui/windows/minimap.cpp18
-rw-r--r--src/gui/windows/npcdialog.cpp2
-rw-r--r--src/gui/windows/shopwindow.cpp4
-rw-r--r--src/gui/windows/whoisonline.cpp6
15 files changed, 85 insertions, 85 deletions
diff --git a/src/gui/models/userstablemodel.h b/src/gui/models/userstablemodel.h
index e84333087..45fb8b0bd 100644
--- a/src/gui/models/userstablemodel.h
+++ b/src/gui/models/userstablemodel.h
@@ -107,7 +107,7 @@ class UsersTableModel final : public TableModel,
{
Being *const being = dynamic_cast<Being*>(*i);
- if (being && being->getType() == ActorType::PLAYER
+ if (being && being->getType() == ActorType::Player
&& being != localPlayer && !being->getName().empty())
{
mPlayers.push_back(being);
diff --git a/src/gui/popups/beingpopup.cpp b/src/gui/popups/beingpopup.cpp
index 089e51ea0..01051a9e8 100644
--- a/src/gui/popups/beingpopup.cpp
+++ b/src/gui/popups/beingpopup.cpp
@@ -97,7 +97,7 @@ void BeingPopup::show(const int x, const int y, Being *const b)
b->updateComment();
- if (b->getType() == ActorType::NPC && b->getComment().empty())
+ if (b->getType() == ActorType::Npc && b->getComment().empty())
{
setVisible(false);
return;
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index d478719b2..bcc0b92ef 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -118,7 +118,7 @@ PopupMenu::PopupMenu() :
mButton(nullptr),
mNick(),
mTextField(nullptr),
- mType(static_cast<int>(ActorType::UNKNOWN)),
+ mType(static_cast<int>(ActorType::Unknown)),
mX(0),
mY(0)
{
@@ -128,7 +128,7 @@ PopupMenu::PopupMenu() :
mRenameListener.setDialog(nullptr);
mPlayerListener.setNick("");
mPlayerListener.setDialog(nullptr);
- mPlayerListener.setType(static_cast<int>(ActorType::UNKNOWN));
+ mPlayerListener.setType(static_cast<int>(ActorType::Unknown));
mScrollArea = new ScrollArea(this, mBrowserBox, false);
mScrollArea->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO);
}
@@ -155,7 +155,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
switch (being->getType())
{
- case ActorType::PLAYER:
+ case ActorType::Player:
{
// TRANSLATORS: popup menu item
// TRANSLATORS: trade with player
@@ -240,7 +240,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
break;
}
- case ActorType::NPC:
+ case ActorType::Npc:
// NPCs can be talked to (single option, candidate for removal
// unless more options would be added)
// TRANSLATORS: popup menu item
@@ -261,7 +261,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
mBrowserBox->addRow("addcomment", _("Add comment"));
break;
- case ActorType::MONSTER:
+ case ActorType::Monster:
{
// Monsters can be attacked
// TRANSLATORS: popup menu item
@@ -299,11 +299,11 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
break;
}
- case ActorType::AVATAR:
- case ActorType::UNKNOWN:
- case ActorType::FLOOR_ITEM:
- case ActorType::PORTAL:
- case ActorType::LOCAL_PET:
+ case ActorType::Avatar:
+ case ActorType::Unknown:
+ case ActorType::FloorItem:
+ case ActorType::Portal:
+ case ActorType::LocalPet:
default:
break;
}
@@ -350,7 +350,7 @@ void PopupMenu::showPopup(const int x, const int y,
static_cast<unsigned>(being->getId()), (being->getName()
+ being->getGenderSignWithSpace()).c_str()));
}
- else if (actor->getType() == ActorType::FLOOR_ITEM)
+ else if (actor->getType() == ActorType::FloorItem)
{
const FloorItem *const floorItem
= static_cast<const FloorItem*>(actor);
@@ -374,7 +374,7 @@ void PopupMenu::showPlayerPopup(const std::string &nick)
setMousePos();
mNick = nick;
mBeingId = 0;
- mType = static_cast<int>(ActorType::PLAYER);
+ mType = static_cast<int>(ActorType::Player);
mBrowserBox->clearRows();
const std::string &name = mNick;
@@ -472,7 +472,7 @@ void PopupMenu::showPopup(const int x, const int y,
mX = x;
mY = y;
mFloorItemId = floorItem->getId();
- mType = static_cast<int>(ActorType::FLOOR_ITEM);
+ mType = static_cast<int>(ActorType::FloorItem);
mBrowserBox->clearRows();
const std::string name = floorItem->getName();
mNick = name;
@@ -705,7 +705,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
std::string name = wTab->getNick();
const Being* const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
{
@@ -774,7 +774,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
else
{
mNick = name;
- mType = static_cast<int>(ActorType::PLAYER);
+ mType = static_cast<int>(ActorType::Player);
addPlayerRelation(name);
mBrowserBox->addRow("##3---");
addFollow();
@@ -841,7 +841,7 @@ void PopupMenu::showChangePos(const int x, const int y)
mItem = nullptr;
mMapItem = nullptr;
mNick.clear();
- mType = static_cast<int>(ActorType::UNKNOWN);
+ mType = static_cast<int>(ActorType::Unknown);
mX = 0;
mY = 0;
setVisible(false);
@@ -908,7 +908,7 @@ void PopupMenu::handleLink(const std::string &link,
}
// Trade action
else if (link == "trade" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
Net::getTradeHandler()->request(being);
tradePartnerName = being->getName();
@@ -917,9 +917,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "buy" && being && mBeingId != 0)
{
- if (being->getType() == ActorType::NPC)
+ if (being->getType() == ActorType::Npc)
Net::getNpcHandler()->buy(mBeingId);
- else if (being->getType() == ActorType::PLAYER)
+ else if (being->getType() == ActorType::Player)
Net::getBuySellHandler()->requestSellList(being->getName());
}
else if (link == "buy" && !mNick.empty())
@@ -928,9 +928,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "sell" && being && mBeingId != 0)
{
- if (being->getType() == ActorType::NPC)
+ if (being->getType() == ActorType::Npc)
Net::getNpcHandler()->sell(mBeingId);
- else if (being->getType() == ActorType::PLAYER)
+ else if (being->getType() == ActorType::Player)
Net::getBuySellHandler()->requestBuyList(being->getName());
}
else if (link == "sell" && !mNick.empty())
@@ -942,13 +942,13 @@ void PopupMenu::handleLink(const std::string &link,
if (localPlayer)
localPlayer->attack(being, true);
}
- else if (link == "heal" && being && being->getType() != ActorType::MONSTER)
+ else if (link == "heal" && being && being->getType() != ActorType::Monster)
{
if (actorManager)
actorManager->heal(being);
}
else if (link == "unignore" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::NEUTRAL);
@@ -958,7 +958,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::NEUTRAL);
}
else if (link == "ignore" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::IGNORED);
@@ -969,7 +969,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "blacklist" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::BLACKLISTED);
@@ -979,7 +979,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::BLACKLISTED);
}
else if (link == "enemy" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::ENEMY2);
@@ -989,7 +989,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::ENEMY2);
}
else if (link == "erase" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(), PlayerRelation::ERASED);
being->updateName();
@@ -999,7 +999,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::ERASED);
}
else if (link == "disregard" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(),
PlayerRelation::DISREGARDED);
@@ -1009,7 +1009,7 @@ void PopupMenu::handleLink(const std::string &link,
player_relations.setRelation(mNick, PlayerRelation::DISREGARDED);
}
else if (link == "friend" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
player_relations.setRelation(being->getName(), PlayerRelation::FRIEND);
}
@@ -1292,12 +1292,12 @@ void PopupMenu::handleLink(const std::string &link,
PlayerInfo::unprotectItem(mItemId);
}
else if (link == "party" && being &&
- being->getType() == ActorType::PLAYER)
+ being->getType() == ActorType::Player)
{
Net::getPartyHandler()->invite(being->getName());
}
else if (link == "kick party" && being
- && being->getType() == ActorType::PLAYER)
+ && being->getType() == ActorType::Player)
{
Net::getPartyHandler()->kick(being);
}
@@ -1318,8 +1318,8 @@ void PopupMenu::handleLink(const std::string &link,
chatWindow->addInputText(name);
}
else if (link == "admin-kick" && being &&
- (being->getType() == ActorType::PLAYER ||
- being->getType() == ActorType::MONSTER))
+ (being->getType() == ActorType::Player ||
+ being->getType() == ActorType::Monster))
{
Net::getAdminHandler()->kick(being->getId());
}
@@ -1486,7 +1486,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "remove attack" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->removeAttackMob(being->getName());
if (socialWindow)
@@ -1495,7 +1495,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addAttackMob(being->getName());
if (socialWindow)
@@ -1504,7 +1504,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack priority" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addPriorityAttackMob(being->getName());
if (socialWindow)
@@ -1513,7 +1513,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "add attack ignore" && being)
{
- if (actorManager && being->getType() == ActorType::MONSTER)
+ if (actorManager && being->getType() == ActorType::Monster)
{
actorManager->addIgnoreAttackMob(being->getName());
if (socialWindow)
@@ -1910,7 +1910,7 @@ void PopupMenu::handleLink(const std::string &link,
mButton = nullptr;
mNick.clear();
mTextField = nullptr;
- mType = static_cast<int>(ActorType::UNKNOWN);
+ mType = static_cast<int>(ActorType::Unknown);
mX = 0;
mY = 0;
}
@@ -2275,7 +2275,7 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
return;
mNick = name;
- mType = static_cast<int>(ActorType::MONSTER);
+ mType = static_cast<int>(ActorType::Monster);
mX = x;
mY = y;
@@ -2353,7 +2353,7 @@ void PopupMenu::showPickupItemPopup(const int x, const int y,
return;
mNick = name;
- mType = static_cast<int>(ActorType::FLOOR_ITEM);
+ mType = static_cast<int>(ActorType::FloorItem);
mX = x;
mY = y;
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 8d9fcd958..73cb5b884 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -254,7 +254,7 @@ void Viewport::draw(Graphics *graphics)
const ActorSprites &actors = actorManager->getAll();
FOR_EACH (ActorSpritesIterator, it, actors)
{
- if ((*it)->getType() == ActorType::FLOOR_ITEM)
+ if ((*it)->getType() == ActorType::FloorItem)
continue;
Being *const b = static_cast<Being*>(*it);
b->drawSpeech(mPixelViewX, mPixelViewY);
@@ -428,7 +428,7 @@ bool Viewport::leftMouseAction()
else
{
const ActorType::Type type = mHoverBeing->getType();
- if (type == ActorType::PLAYER)
+ if (type == ActorType::Player)
{
validateSpeed();
if (actorManager)
@@ -440,7 +440,7 @@ bool Viewport::leftMouseAction()
return true;
}
}
- else if (type == ActorType::MONSTER || type == ActorType::NPC)
+ else if (type == ActorType::Monster || type == ActorType::Npc)
{
if (localPlayer->withinAttackRange(mHoverBeing) ||
inputManager.isActionActive(static_cast<int>(
@@ -542,7 +542,7 @@ void Viewport::mousePressed(MouseEvent &event)
if (actorManager)
{
Being *const target = actorManager->findNearestLivingBeing(
- pixelX, pixelY, 20, ActorType::MONSTER, nullptr);
+ pixelX, pixelY, 20, ActorType::Monster, nullptr);
if (target)
localPlayer->setTarget(target);
@@ -755,14 +755,14 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
const int x = mMouseX + mPixelViewX;
const int y = mMouseY + mPixelViewY;
- ActorType::Type type = ActorType::UNKNOWN;
+ ActorType::Type type = ActorType::Unknown;
mHoverBeing = actorManager->findBeingByPixel(x, y, true);
if (mHoverBeing)
type = mHoverBeing->getType();
if (mHoverBeing
- && (type == ActorType::PLAYER
- || type == ActorType::NPC
- || type == ActorType::LOCAL_PET))
+ && (type == ActorType::Player
+ || type == ActorType::Npc
+ || type == ActorType::LocalPet))
{
popupManager->hideTextPopup();
if (mShowBeingPopup && beingPopup)
@@ -815,23 +815,23 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
{
switch (type)
{
- case ActorType::NPC:
+ case ActorType::Npc:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorType::MONSTER:
+ case ActorType::Monster:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorType::PORTAL:
+ case ActorType::Portal:
gui->setCursorType(mHoverBeing->getHoverCursor());
break;
- case ActorType::AVATAR:
- case ActorType::FLOOR_ITEM:
- case ActorType::UNKNOWN:
- case ActorType::PLAYER:
- case ActorType::LOCAL_PET:
+ case ActorType::Avatar:
+ case ActorType::FloorItem:
+ case ActorType::Unknown:
+ case ActorType::Player:
+ case ActorType::LocalPet:
default:
gui->setCursorType(Cursor::CURSOR_POINTER);
break;
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index e0fbc4d4b..a351c7199 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -373,7 +373,7 @@ void AvatarListBox::mousePressed(MouseEvent &event)
if (type == MapItemType::EMPTY)
{
const Being *const being = actorManager->findBeingByName(
- ava->getName(), ActorType::PLAYER);
+ ava->getName(), ActorType::Player);
if (being)
actorManager->heal(being);
}
@@ -392,7 +392,7 @@ void AvatarListBox::mousePressed(MouseEvent &event)
if (avatar)
{
const Being *const being = actorManager->findBeingByName(
- avatar->getName(), ActorType::PLAYER);
+ avatar->getName(), ActorType::Player);
if (being)
{
popupMenu->showPopup(viewport->mMouseX,
diff --git a/src/gui/widgets/tabs/socialfriendstab.h b/src/gui/widgets/tabs/socialfriendstab.h
index f483a73ca..baaa57595 100644
--- a/src/gui/widgets/tabs/socialfriendstab.h
+++ b/src/gui/widgets/tabs/socialfriendstab.h
@@ -103,7 +103,7 @@ class SocialFriendsTab final : public SocialTab
FOR_EACHP (StringVectCIter, it, players)
{
Avatar *const ava = new Avatar(*it);
- if (actorManager->findBeingByName(*it, ActorType::PLAYER)
+ if (actorManager->findBeingByName(*it, ActorType::Player)
|| players2.find(*it) != players2.end())
{
ava->setOnline(true);
diff --git a/src/gui/widgets/tabs/socialplayerstab.h b/src/gui/widgets/tabs/socialplayerstab.h
index 78c03feb4..56580300b 100644
--- a/src/gui/widgets/tabs/socialplayerstab.h
+++ b/src/gui/widgets/tabs/socialplayerstab.h
@@ -87,7 +87,7 @@ class SocialPlayersTab final : public SocialTab
}
}
const Being *const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
{
avatar->setDamageHp(being->getDamageTaken());
@@ -108,7 +108,7 @@ class SocialPlayersTab final : public SocialTab
return;
avatar->setDamageHp(0);
Being *const being = actorManager->findBeingByName(
- name, ActorType::PLAYER);
+ name, ActorType::Player);
if (being)
being->setDamageTaken(0);
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
index d0130ed7a..25df25a69 100644
--- a/src/gui/windows/botcheckerwindow.cpp
+++ b/src/gui/windows/botcheckerwindow.cpp
@@ -193,7 +193,7 @@ void BotCheckerWindow::reset()
{
Being *const being = dynamic_cast<Being*>(*i);
- if (being && being->getType() == ActorType::PLAYER
+ if (being && being->getType() == ActorType::Player
&& being != localPlayer && being->getName() != "")
{
being->resetCounters();
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index e1c1cd7ed..890abfe22 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -128,7 +128,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mCreateButton(new Button(this, _("Create"), "create", this)),
// TRANSLATORS: char create dialog button
mCancelButton(new Button(this, _("Cancel"), "cancel", this)),
- mPlayer(new Being(0, ActorType::PLAYER, static_cast<uint16_t>(0U),
+ mPlayer(new Being(0, ActorType::Player, static_cast<uint16_t>(0U),
nullptr)),
mPlayerBox(new PlayerBox(this, mPlayer, "charcreate_playerbox.xml",
"charcreate_selectedplayerbox.xml")),
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index 0efa9c08d..9644b5a7c 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -623,7 +623,7 @@ void ChatWindow::doPresent() const
FOR_EACH (ActorSpritesIterator, it, actors)
{
- if ((*it)->getType() == ActorType::PLAYER)
+ if ((*it)->getType() == ActorType::Player)
{
if (!response.empty())
response.append(", ");
@@ -1508,7 +1508,7 @@ void ChatWindow::battleChatLog(const std::string &line, ChatMsgType::Type own,
void ChatWindow::localPetSay(const std::string &nick, const std::string &text)
{
Being *const being = actorManager->findBeingByName(
- nick, ActorType::PLAYER);
+ nick, ActorType::Player);
Being *pet = nullptr;
if (being)
{
@@ -1533,7 +1533,7 @@ void ChatWindow::localPetSay(const std::string &nick, const std::string &text)
void ChatWindow::localPetEmote(const std::string &nick, const uint8_t emoteId)
{
Being *const being = actorManager->findBeingByName(
- nick, ActorType::PLAYER);
+ nick, ActorType::Player);
if (being)
{
Being *const pet = being->getFirstPet();
@@ -1595,7 +1595,7 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const
if (actorManager)
{
const Being *const being = actorManager->findBeingByName(
- nick, ActorType::PLAYER);
+ nick, ActorType::Player);
if (being)
{
tab->setWhisperTabColors();
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 6ec3df5a0..677023c8b 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -484,7 +484,7 @@ void KillStats::validateJacko()
{
const Being *const dstBeing
= actorManager->findBeingByName(
- "Jack O", ActorType::MONSTER);
+ "Jack O", ActorType::Monster);
if (mIsJackoAlive && !dstBeing)
{
mIsJackoAlive = false;
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 048b4350e..e242b7401 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -291,7 +291,7 @@ void Minimap::draw(Graphics *graphics)
const ActorSprites &actors = actorManager->getAll();
FOR_EACH (ActorSpritesConstIterator, it, actors)
{
- if (!(*it) || (*it)->getType() == ActorType::FLOOR_ITEM)
+ if (!(*it) || (*it)->getType() == ActorType::FloorItem)
continue;
const Being *const being = static_cast<const Being *const>(*it);
@@ -319,20 +319,20 @@ void Minimap::draw(Graphics *graphics)
{
switch (being->getType())
{
- case ActorType::MONSTER:
+ case ActorType::Monster:
type = UserPalette::MONSTER;
break;
- case ActorType::NPC:
+ case ActorType::Npc:
type = UserPalette::NPC;
break;
- case ActorType::AVATAR:
- case ActorType::UNKNOWN:
- case ActorType::PLAYER:
- case ActorType::FLOOR_ITEM:
- case ActorType::PORTAL:
- case ActorType::LOCAL_PET:
+ case ActorType::Avatar:
+ case ActorType::Unknown:
+ case ActorType::Player:
+ case ActorType::FloorItem:
+ case ActorType::Portal:
+ case ActorType::LocalPet:
default:
continue;
}
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index ef6a1b1ad..d528e22aa 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -852,7 +852,7 @@ void NpcDialog::showAvatar(const uint16_t avatarId)
if (needShow)
{
delete mAvatarBeing;
- mAvatarBeing = new Being(0, ActorType::AVATAR, avatarId, nullptr);
+ mAvatarBeing = new Being(0, ActorType::Avatar, avatarId, nullptr);
mPlayerBox->setPlayer(mAvatarBeing);
if (!mAvatarBeing->empty())
{
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 96ac002fa..3645ccc9b 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -299,7 +299,7 @@ void ShopWindow::startTrade()
return;
const Being *const being = actorManager->findBeingByName(
- mTradeNick, ActorType::PLAYER);
+ mTradeNick, ActorType::Player);
tradeWindow->clear();
if (mTradeMoney)
{
@@ -703,7 +703,7 @@ void ShopWindow::processRequest(const std::string &nick, std::string data,
{
if (!localPlayer || !mTradeNick.empty() || PlayerInfo::isTrading()
|| !actorManager
- || !actorManager->findBeingByName(nick, ActorType::PLAYER))
+ || !actorManager->findBeingByName(nick, ActorType::Player))
{
return;
}
diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp
index 2b5210775..eb44a0081 100644
--- a/src/gui/windows/whoisonline.cpp
+++ b/src/gui/windows/whoisonline.cpp
@@ -206,7 +206,7 @@ void WhoIsOnline::handleLink(const std::string& link, MouseEvent *event)
{
const std::string text = decodeLinkText(link);
Being *const being = actorManager->findBeingByName(
- text, ActorType::PLAYER);
+ text, ActorType::Player);
if (being && popupManager)
{
@@ -430,7 +430,7 @@ void WhoIsOnline::loadWebList()
if (actorManager)
{
Being *const being = actorManager->findBeingByName(
- nick, ActorType::PLAYER);
+ nick, ActorType::Player);
if (being)
{
if (level > 0)
@@ -824,7 +824,7 @@ void OnlinePlayer::setText(std::string color)
if (mStatus != 255 && actorManager)
{
Being *const being = actorManager->findBeingByName(
- mNick, ActorType::PLAYER);
+ mNick, ActorType::Player);
if (being)
{
being->setState(mStatus);