diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 25 | ||||
-rw-r--r-- | src/gui/viewport.h | 12 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 |
4 files changed, 22 insertions, 19 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index a1e0b502c..f2f934d1b 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -154,7 +154,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_QUICK_DROP); setLabelText(7, player_node->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); - setLabelText(8, LocalPlayer::getDebugPathString(), + setLabelText(8, LocalPlayer::getMapDrawTypeString(), InputAction::PATHFIND); setLabelText(9, player_node->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 225b88f30..1c0694ca3 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -79,7 +79,7 @@ Viewport::Viewport() : mMousePressY(0), mPixelViewX(0), mPixelViewY(0), - mShowDebugPath(MapType::NORMAL), + mMapDrawType(MapType::NORMAL), mCameraMode(0), mLocalWalkTime(-1), mCameraRelativeX(0), @@ -122,7 +122,7 @@ Viewport::~Viewport() void Viewport::setMap(Map *const map) { if (mMap && map) - map->setDebugFlags(mMap->getDebugFlags()); + map->setDrawLayersFlags(mMap->getDrawLayersFlags()); mMap = map; } @@ -237,11 +237,14 @@ void Viewport::draw(Graphics *graphics) // Draw tiles and sprites mMap->draw(graphics, mPixelViewX, mPixelViewY); - if (mShowDebugPath) + if (mMapDrawType != MapType::NORMAL) { - mMap->drawCollision(graphics, mPixelViewX, - mPixelViewY, mShowDebugPath); - if (mShowDebugPath == MapType::DEBUG) + if (mMapDrawType != MapType::SPECIAL4) + { + mMap->drawCollision(graphics, mPixelViewX, + mPixelViewY, mMapDrawType); + } + if (mMapDrawType == MapType::DEBUG) drawDebugPath(graphics); } @@ -990,13 +993,13 @@ void Viewport::mouseMoved(MouseEvent &event A_UNUSED) } } -void Viewport::toggleDebugPath() +void Viewport::toggleMapDrawType() { - mShowDebugPath++; - if (mShowDebugPath > MapType::BLACKWHITE) - mShowDebugPath = MapType::NORMAL; + mMapDrawType++; + if (mMapDrawType > MapType::BLACKWHITE) + mMapDrawType = MapType::NORMAL; if (mMap) - mMap->setDebugFlags(mShowDebugPath); + mMap->setDrawLayersFlags(mMapDrawType); } void Viewport::toggleCameraMode() diff --git a/src/gui/viewport.h b/src/gui/viewport.h index d401a3af4..4a7abea93 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -96,7 +96,7 @@ class Viewport final : public WindowContainer, * debug with all images and grid, debug with out big images * and with out grid. */ - void toggleDebugPath(); + void toggleMapDrawType(); void toggleCameraMode(); @@ -242,11 +242,11 @@ class Viewport final : public WindowContainer, void scrollBy(const int x, const int y) { mPixelViewX += x; mPixelViewY += y; } - int getDebugPath() const A_WARN_UNUSED - { return mShowDebugPath; } + int getMapDrawType() const A_WARN_UNUSED + { return mMapDrawType; } - void setDebugPath(const int n) - { mShowDebugPath = n; } + void setMapDrawType(const int n) + { mMapDrawType = n; } int getCameraMode() const A_WARN_UNUSED { return mCameraMode; } @@ -344,7 +344,7 @@ class Viewport final : public WindowContainer, int mMousePressY; int mPixelViewX; /**< Current viewpoint in pixels. */ int mPixelViewY; /**< Current viewpoint in pixels. */ - int mShowDebugPath; /**< Show a path from player to pointer. */ + int mMapDrawType; /**< Show a path from player to pointer. */ int mCameraMode; /**< Camera mode. */ int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */ diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 4a4c82cf6..bf2e92e0b 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -654,7 +654,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, player_node->getQuickDropCounterString())) .append(translateLetter2(player_node->getPickUpTypeString())) .append(" ").append(translateLetter2( - LocalPlayer::getDebugPathString())) + LocalPlayer::getMapDrawTypeString())) .append(" ").append(translateLetter2( player_node->getImitationModeString())) .append(translateLetter2(LocalPlayer::getCameraModeString())) |