diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/buydialog.cpp | 8 | ||||
-rw-r--r-- | src/gui/buyselldialog.cpp | 6 | ||||
-rw-r--r-- | src/gui/changepassworddialog.cpp | 13 | ||||
-rw-r--r-- | src/gui/charcreatedialog.cpp | 55 | ||||
-rw-r--r-- | src/gui/charcreatedialog.h | 3 | ||||
-rw-r--r-- | src/gui/charselectdialog.cpp | 15 | ||||
-rw-r--r-- | src/gui/charselectdialog.h | 4 |
7 files changed, 58 insertions, 46 deletions
diff --git a/src/gui/buydialog.cpp b/src/gui/buydialog.cpp index ffbe042e5..9eba7796b 100644 --- a/src/gui/buydialog.cpp +++ b/src/gui/buydialog.cpp @@ -50,15 +50,19 @@ BuyDialog::DialogList BuyDialog::instances; -BuyDialog::BuyDialog(const int npcId): +BuyDialog::BuyDialog(const int npcId) : Window(_("Buy"), false, nullptr, "buy.xml"), + ActionListener(), + SelectionListener(), mNpcId(npcId), mMoney(0), mAmountItems(0), mMaxItems(0), mNick("") { init(); } -BuyDialog::BuyDialog(std::string nick): +BuyDialog::BuyDialog(std::string nick) : Window(_("Buy"), false, nullptr, "buy.xml"), + ActionListener(), + SelectionListener(), mNpcId(-1), mMoney(0), mAmountItems(0), mMaxItems(0), mNick(nick) { init(); diff --git a/src/gui/buyselldialog.cpp b/src/gui/buyselldialog.cpp index 7fff70fc0..31a1aa315 100644 --- a/src/gui/buyselldialog.cpp +++ b/src/gui/buyselldialog.cpp @@ -34,8 +34,9 @@ BuySellDialog::DialogList BuySellDialog::instances; -BuySellDialog::BuySellDialog(const int npcId): +BuySellDialog::BuySellDialog(const int npcId) : Window(_("Shop"), false, nullptr, "buysell.xml"), + ActionListener(), mNpcId(npcId), mNick(""), mBuyButton(nullptr) @@ -43,8 +44,9 @@ BuySellDialog::BuySellDialog(const int npcId): init(); } -BuySellDialog::BuySellDialog(std::string nick): +BuySellDialog::BuySellDialog(std::string nick) : Window(_("Shop"), false, nullptr, "buysell.xml"), + ActionListener(), mNpcId(-1), mNick(nick), mBuyButton(nullptr) diff --git a/src/gui/changepassworddialog.cpp b/src/gui/changepassworddialog.cpp index 0d38bab4e..be5bdb7c4 100644 --- a/src/gui/changepassworddialog.cpp +++ b/src/gui/changepassworddialog.cpp @@ -46,17 +46,18 @@ ChangePasswordDialog::ChangePasswordDialog(LoginData *const data): Window(_("Change Password"), true, nullptr, "changepassword.xml"), + ActionListener(), + mOldPassField(new PasswordField), + mFirstPassField(new PasswordField), + mSecondPassField(new PasswordField), + mChangePassButton(new Button(_("Change Password"), + "change_password", this)), + mCancelButton(new Button(_("Cancel"), "cancel", this)), mWrongDataNoticeListener(new WrongDataNoticeListener), mLoginData(data) { gcn::Label *const accountLabel = new Label( strprintf(_("Account: %s"), mLoginData->username.c_str())); - mOldPassField = new PasswordField; - mFirstPassField = new PasswordField; - mSecondPassField = new PasswordField; - mChangePassButton = new Button(_("Change Password"), "change_password", - this); - mCancelButton = new Button(_("Cancel"), "cancel", this); place(0, 0, accountLabel, 3); place(0, 1, new Label(_("Password:")), 3); diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index 4c553f5e1..37839c7ee 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -67,8 +67,37 @@ static const uint8_t directions[] = CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, const int slot) : Window(_("New Character"), true, parent, "charcreate.xml"), + ActionListener(), + KeyListener(), mCharSelectDialog(parent), + mNameField(new TextField("")), + mNameLabel(new Label(_("Name:"))), + // TRANSLATORS: This is a narrow symbol used to denote 'next'. + // You may change this symbol if your language uses another. + mNextHairColorButton(new Button(_(">"), "nextcolor", this)), + // TRANSLATORS: This is a narrow symbol used to denote 'previous'. + // You may change this symbol if your language uses another. + mPrevHairColorButton(new Button(_("<"), "prevcolor", this)), + mHairColorLabel(new Label(_("Hair color:"))), + mHairColorNameLabel(new Label("")), + mNextHairStyleButton(new Button(_(">"), "nextstyle", this)), + mPrevHairStyleButton(new Button(_("<"), "prevstyle", this)), + mHairStyleLabel(new Label(_("Hair style:"))), + mHairStyleNameLabel(new Label("")), + mActionButton(new Button(_("^"), "action", this)), + mRotateButton(new Button(_(">"), "rotate", this)), + mMale(new RadioButton(_("Male"), "gender")), + mFemale(new RadioButton(_("Female"), "gender")), + mOther(new RadioButton(_("Other"), "gender")), + mAttributesLeft(new Label( + strprintf(_("Please distribute %d points"), 99))), + mMaxPoints(0), + mUsedPoints(0), + mCreateButton(new Button(_("Create"), "create", this)), + mCancelButton(new Button(_("Cancel"), "cancel", this)), mRace(0), + mPlayer(new Being(0, ActorSprite::PLAYER, mRace, nullptr)), + mPlayerBox(new PlayerBox(mPlayer, "charcreate_playerbox.xml")), mSlot(slot), mAction(0), mDirection(0) @@ -77,7 +106,6 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, setSticky(true); setWindowName("NewCharacter"); - mPlayer = new Being(0, ActorSprite::PLAYER, mRace, nullptr); mPlayer->setGender(GENDER_MALE); const std::vector<int> &items = CharDB::getDefaultItems(); int i = 1; @@ -101,23 +129,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mHairStyle = (rand() % maxHairStyle) + minHairStyle; mHairColor = (rand() % maxHairColor) + minHairColor; - mNameField = new TextField(""); mNameField->setMaximum(24); - mNameLabel = new Label(_("Name:")); - // TRANSLATORS: This is a narrow symbol used to denote 'next'. - // You may change this symbol if your language uses another. - mNextHairColorButton = new Button(_(">"), "nextcolor", this); - // TRANSLATORS: This is a narrow symbol used to denote 'previous'. - // You may change this symbol if your language uses another. - mPrevHairColorButton = new Button(_("<"), "prevcolor", this); - mHairColorLabel = new Label(_("Hair color:")); - mHairColorNameLabel = new Label(""); - mNextHairStyleButton = new Button(_(">"), "nextstyle", this); - mPrevHairStyleButton = new Button(_("<"), "prevstyle", this); - mHairStyleLabel = new Label(_("Hair style:")); - mHairStyleNameLabel = new Label(""); - mActionButton = new Button(_("^"), "action", this); - mRotateButton = new Button(_(">"), "rotate", this); if (serverVersion >= 2) { @@ -127,12 +139,6 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mRaceNameLabel = new Label(""); } - mCreateButton = new Button(_("Create"), "create", this); - mCancelButton = new Button(_("Cancel"), "cancel", this); - mMale = new RadioButton(_("Male"), "gender"); - mFemale = new RadioButton(_("Female"), "gender"); - mOther = new RadioButton(_("Other"), "gender"); - // Default to a Male character mMale->setSelected(true); @@ -144,14 +150,11 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mFemale->addActionListener(this); mOther->addActionListener(this); - mPlayerBox = new PlayerBox(mPlayer, "charcreate_playerbox.xml"); mPlayerBox->setWidth(74); mNameField->setActionEventId("create"); mNameField->addActionListener(this); - mAttributesLeft = new Label( - strprintf(_("Please distribute %d points"), 99)); const int w = 480; const int h = 350; diff --git a/src/gui/charcreatedialog.h b/src/gui/charcreatedialog.h index 048363452..83521e301 100644 --- a/src/gui/charcreatedialog.h +++ b/src/gui/charcreatedialog.h @@ -135,12 +135,13 @@ class CharCreateDialog : public Window, gcn::Button *mCreateButton; gcn::Button *mCancelButton; + int mRace; + Being *mPlayer; PlayerBox *mPlayerBox; int mHairStyle; int mHairColor; - int mRace; int mSlot; diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 829d45d14..6a4de9432 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -132,23 +132,24 @@ class CharacterDisplay : public Container CharSelectDialog::CharSelectDialog(LoginData *const data): Window(_("Account and Character Management"), false, nullptr, "char.xml"), + ActionListener(), + KeyListener(), mLocked(false), + mLoginData(data), + mAccountNameLabel(new Label(mLoginData->username)), + mLastLoginLabel(new Label(mLoginData->lastLogin)), + mSwitchLoginButton(new Button(_("Switch Login"), "switch", this)), + mChangePasswordButton(new Button(_("Change Password"), + "change_password", this)), mUnregisterButton(nullptr), mChangeEmailButton(nullptr), mCharacterEntries(0), - mLoginData(data), mCharHandler(Net::getCharHandler()), mDeleteDialog(nullptr), mDeleteIndex(-1) { setCloseButton(false); - mAccountNameLabel = new Label(mLoginData->username); - mLastLoginLabel = new Label(mLoginData->lastLogin); - mSwitchLoginButton = new Button(_("Switch Login"), "switch", this); - mChangePasswordButton = new Button(_("Change Password"), "change_password", - this); - const int optionalActions = Net::getLoginHandler() ->supportedOptionalActions(); diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index 0522566f1..398909f8a 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -110,6 +110,8 @@ class CharSelectDialog : public Window, bool mLocked; + LoginData *mLoginData; + gcn::Label *mAccountNameLabel; gcn::Label *mLastLoginLabel; @@ -121,8 +123,6 @@ class CharSelectDialog : public Window, /** The player boxes */ std::vector<CharacterDisplay*> mCharacterEntries; - LoginData *mLoginData; - Net::CharHandler *mCharHandler; TextDialog *mDeleteDialog; int mDeleteIndex; |