diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/widgets/tabs/debugwindowtabs.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/charcreatedialog.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/questswindow.cpp | 16 | ||||
-rw-r--r-- | src/gui/windows/questswindow.h | 4 |
5 files changed, 15 insertions, 13 deletions
diff --git a/src/gui/widgets/tabs/debugwindowtabs.cpp b/src/gui/widgets/tabs/debugwindowtabs.cpp index 704f1a114..1dfd56c1a 100644 --- a/src/gui/widgets/tabs/debugwindowtabs.cpp +++ b/src/gui/widgets/tabs/debugwindowtabs.cpp @@ -326,7 +326,7 @@ void TargetDebugTab::logic() _("Target Id:"), toInt(target->getId(), int))); mTargetTypeLabel->setCaption(strprintf("%s %d", // TRANSLATORS: debug window label - _("Target type:"), target->getSubType())); + _("Target type:"), toInt(target->getSubType(), int))); if (target->getLevel()) { mTargetLevelLabel->setCaption(strprintf("%s %d", diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index 917cc51fb..f37749756 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -124,7 +124,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mCancelButton(new Button(this, _("Cancel"), "cancel", this)), mPlayer(new Being(BeingId_zero, ActorType::Player, - static_cast<uint16_t>(0U), + BeingTypeId_zero, nullptr)), mPlayerBox(new PlayerBox(this, mPlayer, "charcreate_playerbox.xml", "charcreate_selectedplayerbox.xml")), @@ -652,7 +652,7 @@ void CharCreateDialog::updateLook() { mLook = 0; } - mPlayer->setSubtype(static_cast<uint16_t>(mRace), + mPlayer->setSubtype(fromInt(mRace, BeingTypeId), static_cast<uint8_t>(mLook)); if (mRaceNameLabel) { diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index c60cbd9b4..ebc716d0f 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -870,7 +870,7 @@ void NpcDialog::showAvatar(const BeingTypeId avatarId) delete mAvatarBeing; mAvatarBeing = new Being(BeingId_zero, ActorType::Avatar, - toInt(avatarId, uint16_t), + avatarId, nullptr); mPlayerBox->setPlayer(mAvatarBeing); if (!mAvatarBeing->empty()) diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp index 9279220ac..608d84954 100644 --- a/src/gui/windows/questswindow.cpp +++ b/src/gui/windows/questswindow.cpp @@ -245,12 +245,12 @@ void QuestsWindow::loadEffect(const int var, const XmlNodePtr node) { QuestEffect *const effect = new QuestEffect; effect->map = XML::getProperty(node, "map", ""); - effect->id = XML::getProperty(node, "npc", -1); + effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId); effect->effectId = XML::getProperty(node, "effect", -1); const std::string values = XML::getProperty(node, "value", ""); splitToIntSet(effect->values, values, ','); - if (effect->map.empty() || effect->id == -1 + if (effect->map.empty() || effect->id == BeingTypeId_negOne || effect->effectId == -1 || values.empty()) { delete effect; @@ -465,13 +465,13 @@ void QuestsWindow::updateEffects() if (!actorManager) return; - std::set<int> removeEffects; - std::map<int, int> addEffects; + std::set<BeingTypeId> removeEffects; + std::map<BeingTypeId, int> addEffects; // for old effects FOR_EACH (NpcQuestEffectMapCIter, it, oldNpc) { - const int id = (*it).first; + const BeingTypeId id = (*it).first; const QuestEffect *const effect = (*it).second; const NpcQuestEffectMapCIter itNew = mNpcEffects.find(id); @@ -493,7 +493,7 @@ void QuestsWindow::updateEffects() // for new effects FOR_EACH (NpcQuestEffectMapCIter, it, mNpcEffects) { - const int id = (*it).first; + const BeingTypeId id = (*it).first; const QuestEffect *const effect = (*it).second; const NpcQuestEffectMapCIter itNew = oldNpc.find(id); @@ -509,8 +509,8 @@ void QuestsWindow::addEffect(Being *const being) { if (!being) return; - const int id = being->getSubType(); - const std::map<int, const QuestEffect*>::const_iterator + const BeingTypeId id = being->getSubType(); + const std::map<BeingTypeId, const QuestEffect*>::const_iterator it = mNpcEffects.find(id); if (it != mNpcEffects.end()) { diff --git a/src/gui/windows/questswindow.h b/src/gui/windows/questswindow.h index 927b32540..0430569a3 100644 --- a/src/gui/windows/questswindow.h +++ b/src/gui/windows/questswindow.h @@ -23,6 +23,8 @@ #include "localconsts.h" +#include "enums/simpletypes/beingtypeid.h" + #include "gui/widgets/window.h" #include "utils/xml.h" @@ -41,7 +43,7 @@ class QuestsModel; struct QuestEffect; struct QuestItem; -typedef std::map<int, const QuestEffect*> NpcQuestEffectMap; +typedef std::map<BeingTypeId, const QuestEffect*> NpcQuestEffectMap; typedef NpcQuestEffectMap::const_iterator NpcQuestEffectMapCIter; class QuestsWindow final : public Window, |