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-rw-r--r--src/gui/widgets/characterdisplay.cpp2
-rw-r--r--src/gui/windows/charselectdialog.cpp2
-rw-r--r--src/gui/windows/chatwindow.cpp2
-rw-r--r--src/gui/windows/killstats.cpp2
-rw-r--r--src/gui/windows/ministatuswindow.cpp4
-rw-r--r--src/gui/windows/statuswindow.cpp6
6 files changed, 9 insertions, 9 deletions
diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp
index c3b5ea064..efc256516 100644
--- a/src/gui/widgets/characterdisplay.cpp
+++ b/src/gui/widgets/characterdisplay.cpp
@@ -141,7 +141,7 @@ void CharacterDisplay::mouseMoved(MouseEvent &event A_UNUSED)
// TRANSLATORS: character level
strprintf(_("Level: %u"),
CAST_U32(
- mCharacter->data.mAttributes[Attributes::PLAYER_LEVEL])),
+ mCharacter->data.mAttributes[Attributes::PLAYER_BASE_LEVEL])),
// TRANSLATORS: character money
strprintf(_("Money: %s"), UnitsDb::formatCurrency(
mCharacter->data.mAttributes[Attributes::MONEY]).c_str()));
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp
index d7ba2ea83..aa4a80b4a 100644
--- a/src/gui/windows/charselectdialog.cpp
+++ b/src/gui/windows/charselectdialog.cpp
@@ -257,7 +257,7 @@ void CharSelectDialog::action(const ActionEvent &event)
CAST_U32(
character->data.mAttributes[Attributes::PLAYER_MAX_MP]),
CAST_U32(
- character->data.mAttributes[Attributes::PLAYER_LEVEL]),
+ character->data.mAttributes[Attributes::PLAYER_BASE_LEVEL]),
strExp.c_str(),
UnitsDb::formatCurrency(
character->data.mAttributes[Attributes::MONEY]).c_str());
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index 091548381..a3bb4829b 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -1045,7 +1045,7 @@ void ChatWindow::attributeChanged(const AttributesT id,
}
break;
}
- case Attributes::PLAYER_LEVEL:
+ case Attributes::PLAYER_BASE_LEVEL:
battleChatLog(std::string(
"Level: ").append(toString(CAST_S32(
newVal))),
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 002bfcaf3..a110f21f1 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -439,7 +439,7 @@ void KillStats::attributeChanged(const AttributesT id,
case Attributes::PLAYER_EXP_NEEDED:
gainXp(newVal - oldVal);
break;
- case Attributes::PLAYER_LEVEL:
+ case Attributes::PLAYER_BASE_LEVEL:
{
const std::string strXpPercent = toString(CAST_U64(
PlayerInfo::getAttribute(
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 64d1a1175..fcaff8759 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -356,14 +356,14 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
{
// TRANSLATORS: status bar label
level = strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL),
+ PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL),
localPlayer->getGroupId());
}
else
{
// TRANSLATORS: status bar label
level = strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL));
+ PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL));
}
const int64_t exp = PlayerInfo::getAttribute64(Attributes::PLAYER_EXP);
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 62da4e71d..462f22021 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -271,7 +271,7 @@ void StatusWindow::updateLevelLabel()
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d (%s %d)"),
- PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL),
+ PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL),
name.c_str(),
groupId));
}
@@ -279,7 +279,7 @@ void StatusWindow::updateLevelLabel()
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL)));
}
mLvlLabel->adjustSize();
}
@@ -371,7 +371,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
mMoneyLabel->adjustSize();
break;
- case Attributes::PLAYER_LEVEL:
+ case Attributes::PLAYER_BASE_LEVEL:
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"),
CAST_S32(newVal)));