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-rw-r--r--src/gui/widgets/skillinfo.cpp4
-rw-r--r--src/gui/widgets/skillinfo.h4
-rw-r--r--src/gui/windows/skilldialog.cpp10
-rw-r--r--src/gui/windows/skilldialog.h4
-rw-r--r--src/gui/windows/statuswindow.cpp4
-rw-r--r--src/gui/windows/statuswindow.h2
6 files changed, 15 insertions, 13 deletions
diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp
index 864d973ea..80783a4b2 100644
--- a/src/gui/widgets/skillinfo.cpp
+++ b/src/gui/widgets/skillinfo.cpp
@@ -58,7 +58,7 @@ SkillInfo::SkillInfo() :
castingDstEffectId(-1),
type(SkillType::Unknown),
owner(SkillOwner::Player),
- modifiable(false),
+ modifiable(Modifiable_false),
visible(false),
alwaysVisible(false)
{
@@ -78,7 +78,7 @@ void SkillInfo::update()
const int baseLevel = PlayerInfo::getSkillLevel(id);
const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
- if (!modifiable && baseLevel == 0 && exp.second == 0)
+ if (modifiable == Modifiable_false && baseLevel == 0 && exp.second == 0)
{
if (visible)
{
diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h
index 3e4d99820..9cec3aa49 100644
--- a/src/gui/widgets/skillinfo.h
+++ b/src/gui/widgets/skillinfo.h
@@ -23,6 +23,8 @@
#ifndef GUI_WIDGETS_SKILLINFO_H
#define GUI_WIDGETS_SKILLINFO_H
+#include "enums/simpletypes.h"
+
#include "gui/color.h"
#include "resources/skillowner.h"
@@ -66,7 +68,7 @@ struct SkillInfo final
int castingDstEffectId;
SkillType::SkillType type;
SkillOwner::Type owner;
- bool modifiable;
+ Modifiable modifiable;
bool visible;
bool alwaysVisible;
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index b9af88a06..a11ba562b 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -195,7 +195,7 @@ void SkillDialog::update()
FOR_EACH (SkillMap::const_iterator, it, mSkills)
{
SkillInfo *const info = (*it).second;
- if (info && info->modifiable)
+ if (info && info->modifiable == Modifiable_true)
info->update();
}
}
@@ -314,7 +314,7 @@ void SkillDialog::loadXmlFile(const std::string &fileName)
{
skill = new SkillInfo;
skill->id = static_cast<unsigned int>(id);
- skill->modifiable = false;
+ skill->modifiable = Modifiable_false;
skill->model = model;
skill->update();
skill->useButton = XML::getProperty(
@@ -421,7 +421,7 @@ void SkillDialog::removeSkill(const int id)
bool SkillDialog::updateSkill(const int id,
const int range,
- const bool modifiable,
+ const Modifiable modifiable,
const SkillType::SkillType type,
const int sp)
{
@@ -448,7 +448,7 @@ void SkillDialog::addSkill(const SkillOwner::Type owner,
const std::string &name,
const int level,
const int range,
- const bool modifiable,
+ const Modifiable modifiable,
const SkillType::SkillType type,
const int sp)
{
@@ -515,7 +515,7 @@ void SkillDialog::setSkillDuration(const SkillOwner::Type owner,
SkillInfo *info = nullptr;
if (it == mSkills.end())
{
- addSkill(owner, id, "", 0, 0, false, SkillType::Unknown, 0);
+ addSkill(owner, id, "", 0, 0, Modifiable_false, SkillType::Unknown, 0);
it = mSkills.find(id);
}
if (it != mSkills.end())
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 7a55c691b..d067643f4 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -84,7 +84,7 @@ class SkillDialog final : public Window,
bool updateSkill(const int id,
const int range,
- const bool modifiable,
+ const Modifiable modifiable,
const SkillType::SkillType type,
const int sp);
@@ -93,7 +93,7 @@ class SkillDialog final : public Window,
const std::string &name,
const int level,
const int range,
- const bool modifiable,
+ const Modifiable modifiable,
const SkillType::SkillType type,
const int sp);
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index aa62aae4c..198df1508 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -401,11 +401,11 @@ void StatusWindow::setPointsNeeded(const int id, const int needed)
void StatusWindow::addAttribute(const int id, const std::string &restrict name,
const std::string &restrict shortName,
- const bool modifiable)
+ const Modifiable modifiable)
{
AttrDisplay *disp;
- if (modifiable)
+ if (modifiable == Modifiable_true)
{
disp = new ChangeDisplay(this, id, name, shortName);
disp->update();
diff --git a/src/gui/windows/statuswindow.h b/src/gui/windows/statuswindow.h
index bde444fe5..eea7f936e 100644
--- a/src/gui/windows/statuswindow.h
+++ b/src/gui/windows/statuswindow.h
@@ -58,7 +58,7 @@ class StatusWindow final : public Window,
void addAttribute(const int id, const std::string &restrict name,
const std::string &restrict shortName = "",
- const bool modifiable = false);
+ const Modifiable modifiable = Modifiable_false);
static void updateHPBar(ProgressBar *const bar,
const bool showMax = false);