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-rw-r--r--src/gui/widgets/selldialog.cpp10
-rw-r--r--src/gui/widgets/selldialog.h5
-rw-r--r--src/gui/windows/buyingstoreselldialog.cpp2
-rw-r--r--src/gui/windows/eggselectiondialog.cpp2
-rw-r--r--src/gui/windows/insertcarddialog.cpp2
-rw-r--r--src/gui/windows/npcselldialog.cpp5
-rw-r--r--src/gui/windows/shopselldialog.cpp2
7 files changed, 15 insertions, 13 deletions
diff --git a/src/gui/widgets/selldialog.cpp b/src/gui/widgets/selldialog.cpp
index 956cacb2f..8488e4157 100644
--- a/src/gui/widgets/selldialog.cpp
+++ b/src/gui/widgets/selldialog.cpp
@@ -48,7 +48,7 @@
SellDialog::DialogList SellDialog::instances;
SellDialog::SellDialog(const IsSell isSell,
- const bool advanced) :
+ const Advanced advanced) :
// TRANSLATORS: sell dialog name
Window(_("Sell"), Modal_false, nullptr, "sell.xml"),
ActionListener(),
@@ -89,7 +89,7 @@ void SellDialog::postInit()
// Create a ShopItems instance, that is aware of duplicate entries.
mShopItems = new ShopItems(true);
- if (mAdvanced)
+ if (mAdvanced == Advanced_true)
mShopItems->setMergeDuplicates(false);
mShopItemList = CREATEWIDGETR(ShopListBox,
@@ -103,7 +103,7 @@ void SellDialog::postInit()
mSellButton = new Button(this,
// TRANSLATORS: sell dialog button
- mAdvanced ? _("Add") : _("Sell"),
+ mAdvanced == Advanced_true ? _("Add") : _("Sell"),
"presell",
this);
// TRANSLATORS: sell dialog button
@@ -138,7 +138,7 @@ void SellDialog::postInit()
// TRANSLATORS: sell dialog label
mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"),
"", ""));
- if (mAdvanced)
+ if (mAdvanced == Advanced_true)
{
// TRANSLATORS: sell dialog button
mConfirmButton = new Button(this, _("Sell"), "confirm", this);
@@ -160,7 +160,7 @@ void SellDialog::postInit()
placer(5, 5, mQuantityLabel, 2);
placer(7, 5, mAddMaxButton);
placer(0, 6, mMoneyLabel, 8);
- if (mAdvanced)
+ if (mAdvanced == Advanced_true)
{
placer(5, 7, mSellButton);
placer(6, 7, mConfirmButton);
diff --git a/src/gui/widgets/selldialog.h b/src/gui/widgets/selldialog.h
index 709756990..5b907b882 100644
--- a/src/gui/widgets/selldialog.h
+++ b/src/gui/widgets/selldialog.h
@@ -23,6 +23,7 @@
#ifndef GUI_WIDGETS_SELLDIALOG_H
#define GUI_WIDGETS_SELLDIALOG_H
+#include "enums/simpletypes/advanced.h"
#include "enums/simpletypes/issell.h"
#include "enums/simpletypes/itemcolor.h"
@@ -54,7 +55,7 @@ class SellDialog notfinal : public Window,
* Constructor.
*/
SellDialog(const IsSell isSell,
- const bool advanced);
+ const Advanced advanced);
A_DELETE_COPY(SellDialog)
@@ -146,7 +147,7 @@ class SellDialog notfinal : public Window,
int mAmountItems;
IsSell mIsSell;
- bool mAdvanced;
+ Advanced mAdvanced;
};
#endif // GUI_WIDGETS_SELLDIALOG_H
diff --git a/src/gui/windows/buyingstoreselldialog.cpp b/src/gui/windows/buyingstoreselldialog.cpp
index bfb3a5ca3..a93ee53f6 100644
--- a/src/gui/windows/buyingstoreselldialog.cpp
+++ b/src/gui/windows/buyingstoreselldialog.cpp
@@ -38,7 +38,7 @@
BuyingStoreSellDialog::BuyingStoreSellDialog(const BeingId accountId,
const int storeId) :
- SellDialog(IsSell_true, false),
+ SellDialog(IsSell_true, Advanced_false),
mAccountId(accountId),
mStoreId(storeId)
{
diff --git a/src/gui/windows/eggselectiondialog.cpp b/src/gui/windows/eggselectiondialog.cpp
index 03c10a87b..81c283b8c 100644
--- a/src/gui/windows/eggselectiondialog.cpp
+++ b/src/gui/windows/eggselectiondialog.cpp
@@ -36,7 +36,7 @@
#include "debug.h"
EggSelectionDialog::EggSelectionDialog() :
- SellDialog(IsSell_false, false)
+ SellDialog(IsSell_false, Advanced_false)
{
// TRANSLATORS: egg selection dialog name
setWindowName(_("Select egg"));
diff --git a/src/gui/windows/insertcarddialog.cpp b/src/gui/windows/insertcarddialog.cpp
index 7261e0f39..1c8800f88 100644
--- a/src/gui/windows/insertcarddialog.cpp
+++ b/src/gui/windows/insertcarddialog.cpp
@@ -38,7 +38,7 @@
InsertCardDialog::InsertCardDialog(const int itemIndex,
const Item *const item) :
- SellDialog(IsSell_false, false),
+ SellDialog(IsSell_false, Advanced_false),
mItemIndex(itemIndex)
{
// TRANSLATORS: insert card dialog name
diff --git a/src/gui/windows/npcselldialog.cpp b/src/gui/windows/npcselldialog.cpp
index 98972ef8f..258487424 100644
--- a/src/gui/windows/npcselldialog.cpp
+++ b/src/gui/windows/npcselldialog.cpp
@@ -46,7 +46,8 @@
NpcSellDialog::NpcSellDialog(const BeingId npcId) :
SellDialog(IsSell_true,
- serverFeatures ? serverFeatures->haveAdvancedBuySell() : false),
+ (serverFeatures && serverFeatures->haveAdvancedBuySell()) ?
+ Advanced_true : Advanced_false),
mNpcId(npcId)
{
}
@@ -81,7 +82,7 @@ void NpcSellDialog::sellAction(const ActionEvent &event)
}
}
- if (mAdvanced)
+ if (mAdvanced == Advanced_true)
sellManyItems(event.getId());
else
sellOneItem();
diff --git a/src/gui/windows/shopselldialog.cpp b/src/gui/windows/shopselldialog.cpp
index c14e09fee..8accd511e 100644
--- a/src/gui/windows/shopselldialog.cpp
+++ b/src/gui/windows/shopselldialog.cpp
@@ -35,7 +35,7 @@
#include "debug.h"
ShopSellDialog::ShopSellDialog(const std::string &nick) :
- SellDialog(IsSell_true, false),
+ SellDialog(IsSell_true, Advanced_false),
mNick(nick)
{
}