summaryrefslogtreecommitdiff
path: root/src/gui
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/widgets/skillinfo.cpp2
-rw-r--r--src/gui/widgets/skillinfo.h4
-rw-r--r--src/gui/windows/skilldialog.cpp4
-rw-r--r--src/gui/windows/skilldialog.h6
4 files changed, 10 insertions, 6 deletions
diff --git a/src/gui/widgets/skillinfo.cpp b/src/gui/widgets/skillinfo.cpp
index 93b9bcf60..bd889865d 100644
--- a/src/gui/widgets/skillinfo.cpp
+++ b/src/gui/widgets/skillinfo.cpp
@@ -48,7 +48,7 @@ SkillInfo::SkillInfo() :
skillLevelWidth(0),
id(0),
range(0),
- type(0),
+ type(SkillType::Unknown),
modifiable(false),
visible(false)
{
diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h
index f096da9ac..10d6191df 100644
--- a/src/gui/widgets/skillinfo.h
+++ b/src/gui/widgets/skillinfo.h
@@ -25,6 +25,8 @@
#include "gui/color.h"
+#include "resources/skilltype.h"
+
#include <vector>
#include <map>
#include <string>
@@ -53,7 +55,7 @@ struct SkillInfo final
int skillLevelWidth;
unsigned int id;
int range;
- int type;
+ SkillType::SkillType type;
bool modifiable;
bool visible;
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 73a023005..7be86ec1b 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -345,7 +345,7 @@ void SkillDialog::loadXmlFile(const std::string &fileName)
bool SkillDialog::updateSkill(const int id,
const int range,
const bool modifiable,
- const int type)
+ const SkillType::SkillType type)
{
const SkillMap::const_iterator it = mSkills.find(id);
@@ -369,7 +369,7 @@ void SkillDialog::addSkill(const int id,
const int level,
const int range,
const bool modifiable,
- const int type)
+ const SkillType::SkillType type)
{
if (mDefaultModel)
{
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 39082c1e7..8e2c325a0 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -27,6 +27,8 @@
#include "listeners/actionlistener.h"
+#include "resources/skilltype.h"
+
class Button;
class Label;
class SkillModel;
@@ -76,14 +78,14 @@ class SkillDialog final : public Window,
bool updateSkill(const int id,
const int range,
const bool modifiable,
- const int type);
+ const SkillType::SkillType type);
void addSkill(const int id,
const std::string &name,
const int level,
const int range,
const bool modifiable,
- const int type);
+ const SkillType::SkillType type);
SkillInfo* getSkill(const int id) const A_WARN_UNUSED;