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-rw-r--r--src/gui/worldselectdialog.cpp139
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diff --git a/src/gui/worldselectdialog.cpp b/src/gui/worldselectdialog.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/worldselectdialog.h"
+
+#include "client.h"
+
+#include "gui/sdlinput.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/listbox.h"
+#include "gui/widgets/scrollarea.h"
+
+#include "net/logindata.h"
+#include "net/loginhandler.h"
+#include "net/net.h"
+#include "net/worldinfo.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+extern WorldInfo **server_info;
+
+/**
+ * The list model for the server list.
+ */
+class WorldListModel : public gcn::ListModel
+{
+ public:
+ WorldListModel(Worlds worlds):
+ mWorlds(worlds)
+ {
+ }
+
+ virtual ~WorldListModel() {}
+
+ int getNumberOfElements()
+ {
+ return static_cast<int>(mWorlds.size());
+ }
+
+ std::string getElementAt(int i)
+ {
+ const WorldInfo *si = mWorlds[i];
+ if (si)
+ return si->name + " (" + toString(si->online_users) + ")";
+ else
+ return "???";
+ }
+ private:
+ Worlds mWorlds;
+};
+
+WorldSelectDialog::WorldSelectDialog(Worlds worlds):
+ Window(_("Select World"))
+{
+ mWorldListModel = new WorldListModel(worlds);
+ mWorldList = new ListBox(mWorldListModel);
+ ScrollArea *worldsScroll = new ScrollArea(mWorldList);
+ mChangeLoginButton = new Button(_("Change Login"), "login", this);
+ mChooseWorld = new Button(_("Choose World"), "world", this);
+
+ worldsScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
+
+ place(0, 0, worldsScroll, 3, 5).setPadding(2);
+ place(1, 5, mChangeLoginButton);
+ place(2, 5, mChooseWorld);
+
+ // Make sure the list has enough height
+ getLayout().setRowHeight(0, 60);
+
+ reflowLayout(0, 0);
+
+ if (worlds.size() == 0)
+ // Disable Ok button
+ mChooseWorld->setEnabled(false);
+ else
+ // Select first server
+ mWorldList->setSelected(0);
+
+ addKeyListener(this);
+
+ center();
+ setVisible(true);
+ mChooseWorld->requestFocus();
+}
+
+WorldSelectDialog::~WorldSelectDialog()
+{
+ delete mWorldListModel;
+ mWorldListModel = 0;
+}
+
+void WorldSelectDialog::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "world")
+ {
+ mChangeLoginButton->setEnabled(false);
+ mChooseWorld->setEnabled(false);
+ Net::getLoginHandler()->chooseServer(mWorldList->getSelected());
+
+ // Check in case netcode moves us forward
+ if (Client::getState() == STATE_WORLD_SELECT)
+ Client::setState(STATE_WORLD_SELECT_ATTEMPT);
+ }
+ else if (event.getId() == "login")
+ {
+ Client::setState(STATE_LOGIN);
+ }
+}
+
+void WorldSelectDialog::keyPressed(gcn::KeyEvent &keyEvent)
+{
+ gcn::Key key = keyEvent.getKey();
+
+ if (key.getValue() == Key::ESCAPE)
+ action(gcn::ActionEvent(NULL, mChangeLoginButton->getActionEventId()));
+ else if (key.getValue() == Key::ENTER)
+ action(gcn::ActionEvent(NULL, mChooseWorld->getActionEventId()));
+}