diff options
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 29 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.h | 1 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 13 | ||||
-rw-r--r-- | src/gui/windows/updaterwindow.cpp | 2 |
5 files changed, 31 insertions, 18 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index b477e2b5a..3f447e443 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -118,7 +118,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory): mInvCloseButton(nullptr), mWeightBar(nullptr), mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_INVY_SLOTS, - "slotsprogressbar.xml")), + "slotsprogressbar.xml", "slotsprogressbar_fill.xml")), mFilter(nullptr), mSortModel(new SortListModelInv), mSortDropDown(new DropDown(this, mSortModel, false, false, this, "sort")), @@ -227,7 +227,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory): // TRANSLATORS: inventory button mEquipmentButton = new Button(this, _("Equipment"), "equipment", this); mWeightBar = new ProgressBar(this, 0.0F, 100, 0, Theme::PROG_WEIGHT, - "weightprogressbar.xml"); + "weightprogressbar.xml", "weightprogressbar_fill.xml"); mWeightBar->setColor(Theme::getThemeColor(Theme::WEIGHT_BAR), Theme::getThemeColor(Theme::WEIGHT_BAR_OUTLINE)); diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index cd3f3701d..4559c1af4 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -63,7 +63,8 @@ MiniStatusWindow::MiniStatusWindow() : mMaxX(0), // TRANSLATORS: status bar name mHpBar(createBar(0, 100, 0, Theme::HP_BAR, Theme::PROG_HP, - "hpprogressbar.xml", "hp bar", _("health bar"))), + "hpprogressbar.xml", "hpprogressbar_fill.xml", + "hp bar", _("health bar"))), mMpBar(Net::getGameHandler()->canUseMagicBar() ? createBar(0, 100, 0, Net::getPlayerHandler()->canUseMagic() ? Theme::MP_BAR : Theme::NO_MP_BAR, @@ -71,30 +72,38 @@ MiniStatusWindow::MiniStatusWindow() : ? Theme::PROG_MP : Theme::PROG_NO_MP, Net::getPlayerHandler()->canUseMagic() ? "mpprogressbar.xml" : "nompprogressbar.xml", + Net::getPlayerHandler()->canUseMagic() + ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml", // TRANSLATORS: status bar name "mp bar", _("mana bar")) : nullptr), mXpBar(createBar(0, 100, 0, Theme::XP_BAR, Theme::PROG_EXP, + "xpprogressbar.xml", "xpprogressbar_fill.xml", // TRANSLATORS: status bar name - "xpprogressbar.xml", "xp bar", _("experience bar"))), + "xp bar", _("experience bar"))), mJobBar(nullptr), mWeightBar(createBar(0, 140, 0, Theme::WEIGHT_BAR, Theme::PROG_WEIGHT, + "weightprogressbar.xml", "weightprogressbar_fill.xml", // TRANSLATORS: status bar name - "weightprogressbar.xml", "weight bar", _("weight bar"))), + "weight bar", _("weight bar"))), mInvSlotsBar(createBar(0, 45, 0, Theme::SLOTS_BAR, Theme::PROG_INVY_SLOTS, - "slotsprogressbar.xml", "inventory slots bar", + "slotsprogressbar.xml", "slotsprogressbar_fill.xml", + "inventory slots bar", // TRANSLATORS: status bar name _("inventory slots bar"))), mMoneyBar(createBar(0, 130, 0, Theme::MONEY_BAR, Theme::PROG_MONEY, + "moneyprogressbar.xml", "moneyprogressbar_fill.xml", // TRANSLATORS: status bar name - "moneyprogressbar.xml", "money bar", _("money bar"))), + "money bar", _("money bar"))), mArrowsBar(createBar(0, 50, 0, Theme::ARROWS_BAR, Theme::PROG_ARROWS, + "arrowsprogressbar.xml", "arrowsprogressbar_fill.xml", // TRANSLATORS: status bar name - "arrowsprogressbar.xml", "arrows bar", _("arrows bar"))), + "arrows bar", _("arrows bar"))), mStatusBar(createBar(100, (config.getIntValue("fontSize") > 16 ? 250 : 165), 0, Theme::STATUS_BAR, Theme::PROG_STATUS, + "statusprogressbar.xml", "statusprogressbar_fill.xml", // TRANSLATORS: status bar name - "statusprogressbar.xml", "status bar", _("status bar"))), + "status bar", _("status bar"))), mTextPopup(new TextPopup), mStatusPopup(new StatusPopup) { @@ -117,7 +126,8 @@ MiniStatusWindow::MiniStatusWindow() : { mJobBar = createBar(0, 100, 0, Theme::JOB_BAR, Theme::PROG_JOB, // TRANSLATORS: status bar name - "jobprogressbar.xml", "job bar", _("job bar")); + "jobprogressbar.xml", "jobprogressbar_fill.xml", + "job bar", _("job bar")); StatusWindow::updateJobBar(mJobBar); } @@ -164,12 +174,13 @@ ProgressBar *MiniStatusWindow::createBar(const float progress, const int textColor, const int backColor, const std::string &restrict skin, + const std::string &restrict skinFill, const std::string &restrict name, const std::string &restrict description) { ProgressBar *const bar = new ProgressBar(this, - progress, width, height, backColor, skin); + progress, width, height, backColor, skin, skinFill); bar->setActionEventId(name); bar->setId(description); bar->setColor(Theme::getThemeColor(textColor), diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h index e2bae8a49..e73913683 100644 --- a/src/gui/windows/ministatuswindow.h +++ b/src/gui/windows/ministatuswindow.h @@ -100,6 +100,7 @@ class MiniStatusWindow final : public Popup, const int width, const int height, const int textColor, const int backColor, const std::string &restrict skin, + const std::string &restrict skinFill, const std::string &restrict name, const std::string &restrict description) A_WARN_UNUSED; diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 1f0fb4d91..2fb2e48e4 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -191,16 +191,16 @@ StatusWindow::StatusWindow() : max = 1; mHpBar = new ProgressBar(this, static_cast<float>(PlayerInfo::getAttribute( - PlayerInfo::HP)) / static_cast<float>(max), 80, 0, - Theme::PROG_HP, "hpprogressbar.xml"); + PlayerInfo::HP)) / static_cast<float>(max), 80, 0, Theme::PROG_HP, + "hpprogressbar.xml", "hpprogressbar_fill.xml"); mHpBar->setColor(Theme::getThemeColor(Theme::HP_BAR), Theme::getThemeColor(Theme::HP_BAR_OUTLINE)); max = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); mXpBar = new ProgressBar(this, max ? static_cast<float>(PlayerInfo::getAttribute(PlayerInfo::EXP)) - / static_cast<float>(max) : static_cast<float>(0), - 80, 0, Theme::PROG_EXP, "xpprogressbar.xml"); + / static_cast<float>(max) : static_cast<float>(0), 80, 0, + Theme::PROG_EXP, "xpprogressbar.xml", "xpprogressbar_fill.xml"); mXpBar->setColor(Theme::getThemeColor(Theme::XP_BAR), Theme::getThemeColor(Theme::XP_BAR_OUTLINE)); @@ -218,7 +218,8 @@ StatusWindow::StatusWindow() : PlayerInfo::getAttribute(PlayerInfo::MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), 80, 0, useMagic ? Theme::PROG_MP : Theme::PROG_NO_MP, - useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml"); + useMagic ? "mpprogressbar.xml" : "nompprogressbar.xml", + useMagic ? "mpprogressbar_fill.xml" : "nompprogressbar_fill.xml"); if (useMagic) { mMpBar->setColor(Theme::getThemeColor(Theme::MP_BAR), @@ -258,7 +259,7 @@ StatusWindow::StatusWindow() : // TRANSLATORS: status window label mJobLabel = new Label(this, _("Job:")); mJobBar = new ProgressBar(this, 0.0F, 80, 0, Theme::PROG_JOB, - "jobprogressbar.xml"); + "jobprogressbar.xml", "jobprogressbar_fill.xml"); mJobBar->setColor(Theme::getThemeColor(Theme::JOB_BAR), Theme::getThemeColor(Theme::JOB_BAR_OUTLINE)); diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index e219ab0b7..d33d58374 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -180,7 +180,7 @@ UpdaterWindow::UpdaterWindow(const std::string &restrict updateHost, // TRANSLATORS: updater window button mPlayButton(new Button(this, _("Play"), "play", this)), mProgressBar(new ProgressBar(this, 0.0, 310, 0, Theme::PROG_UPDATE, - "updateprogressbar.xml")), + "updateprogressbar.xml", "updateprogressbar_fill.xml")), mBrowserBox(new BrowserBox(this, BrowserBox::AUTO_SIZE, true, "browserbox.xml")), mScrollArea(new ScrollArea(mBrowserBox, true, "update_background.xml")), |