diff options
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/equipmentwindow.cpp | 6 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 18 | ||||
-rw-r--r-- | src/gui/windows/outfitwindow.cpp | 4 |
3 files changed, 8 insertions, 20 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index 5f214cebe..cf8484555 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -257,7 +257,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event) if (event.getId() == "unequip" && mSelected > -1) { const Item *const item = mEquipment->getEquipment(mSelected); - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, true); setSelected(-1); } } @@ -377,7 +377,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) if (item->isEquipment()) { if (!item->isEquipped()) - PlayerInfo::equipItem(item); + PlayerInfo::equipItem(item, true); } } else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT) @@ -401,7 +401,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent) } if (item->isEquipped()) - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, true); } } dragDrop.clear(); diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 99d4d4954..0cc9b4e0e 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -358,11 +358,11 @@ void InventoryWindow::action(const gcn::ActionEvent &event) if (eventId == "use") { - PlayerInfo::useEquipItem(item); + PlayerInfo::useEquipItem(item, true); } if (eventId == "equip") { - PlayerInfo::useEquipItem2(item); + PlayerInfo::useEquipItem2(item, true); } else if (eventId == "drop") { @@ -524,19 +524,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) } else { - if (item->isEquipment()) - { - if (item->isEquipped()) - PlayerInfo::unequipItem(item); - else - PlayerInfo::equipItem(item); - } - else - { - if (PlayerInfo::isItemProtected(item->getId())) - return; - PlayerInfo::useItem(item); - } + PlayerInfo::useEquipItem(item, true); } } else diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index 73acf475a..ff1088071 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -279,7 +279,7 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty, { if (item->isEquipment()) { - PlayerInfo::equipItem(item); + PlayerInfo::equipItem(item, false); isEmpty = false; } } @@ -522,7 +522,7 @@ void OutfitWindow::unequipNotInOutfit(const int outfit) const } } if (!found) - PlayerInfo::unequipItem(item); + PlayerInfo::unequipItem(item, false); } } } |