diff options
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index a7ca3b8a0..35f33f63d 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -499,6 +499,7 @@ void SkillDialog::useSkill(const SkillInfo *const info) switch (info->type) { case SkillType::Attack: + case SkillType::Support: { const Being *const being = localPlayer->getTarget(); if (being) @@ -514,7 +515,6 @@ void SkillDialog::useSkill(const SkillInfo *const info) break; case SkillType::Ground: - case SkillType::Support: case SkillType::TargetTrap: // for now unused break; |